Nine Rocks Games released a hotfix for Update 1.4 on November 4 (version 217820): lost taxidermies that still could not be placed can now go back on their stands, and memory crashes are fixed on all platforms. Update 1.4 (October 28) added the Common Impala. Check your installed version.
Nine Rocks Games released a hotfix for Update 1.4 on November 4, labelled version 217820. It does two things: taxidermies that went missing for some players and still could not be put back on a stand after 1.4 can now be placed again, and memory crashes are fixed on all platforms. The developer says the fix leaves correctly displayed taxidermies alone. Kingy has not played this build.
The post does not say whether the AMD driver crash warning from 1.4 is resolved, so the AMD advice on the PC page still stands. The developer's known-issues list is still labelled Version 1.4; the entries in the table below were unchanged when checked on November 5.
Nine Rocks Games released Update 1.4 / 217135 on October 28. It adds the Common Impala to Kilimaya, lets you place lost taxidermies again, changes shotguns and the .375 H&H, corrects the scope reticle scale, and fixes missions and softlocks. Kingy has not played this build.
Fixed missions: Teacher's Pet (ostriches) and Chalk and Talk (zebras) now complete when you use non-default bow ammunition. Challenges no longer fail to complete when the reserve lacks enough of the required animal. The update also fixes a softlock in the Sleep menu, an unresponsive Objectives menu after finishing a mission, mission notifications returning on every load, and parked vehicles flipping after a hunt.
The Steam notes don't give a platform-by-platform rollout, so check your installed version. The older statements below are dated history.
Nine Rocks Games keeps a running known-issues list for Version 1.4. These entries are the ones most likely to cost you time; the list changes, so check it before reporting a bug. Kingy hasn't reproduced them.
Issue the developer lists
Workaround it gives
Random Fatal Error crashes on PC since 1.2, mostly on sleep and fast travel
None listed
Antialiasing set to FSR may not apply on PC
Set it to TSR first, then FSR
A taxidermy looks gone while still on its stand, or a displayed one can be placed twice (rare)
Reload your save
Mission Who Runs The World? doesn't advance after you harvest the Spotted Hyena
None listed
Mission Crocodile Tears: the crocodile may be missing from the marked spot
None listed
Equipped items may stay invisible after sleeping or fast traveling
Nine Rocks Games announces Update 1.3 / 215031 on October 15: non-typical Mule deer, configurable HUD elements, animal and equipment fixes, and a diorama disappearance fix. Recovery of already-missing taxidermies remains in progress. The Steam notice does not establish each other storefront’s delivery; confirm your installed version.
The prior 1.2 platform and GOG rollout statement below is dated history. Update 1.3 does not supply a new platform-by-platform completion list or confirm current branch-switch save compatibility.
October 7 patch: distinguish disappearance from misplaced gear
Nine Rocks Games says placed tents and deployables could disappear from both the map and Storage, and reports a fix in 1.2 / 213891. The studio identifies a likely cause and asks for reports of remaining cases. It does not promise to restore items already lost.
A brand-new save getting stuck when accepting a multiplayer invitation is also listed as fixed. Confirm the version on the participating machines; the October 7 notice listed Steam, PS5 and Xbox Series X|S as live and planned GOG for the following days. That dated notice does not confirm current GOG delivery. These are developer-reported fixes, not Kingy playtest results.
Patch 1.1 reports ammo-stat corrections in Shop/Storage, client clip-on and vehicle-rejoin fixes, new inverted-look settings, controller deadzone changes and left-stick menu navigation. The same notice adds a long-term weather forecast that takes effect after 48 in-game hours. Check the applicable platform update; this is not a gameplay or save-recovery test.
The September 22 Default 0.5.0 patch brought Ammo Change out of Experimental and listed compatibility and old-save weapon fixes. That is an earlier build; compare its controls and outcomes with your installed current version.
Branch
Cited build / status
What to expect
Default
September 22: 0.5.0 · version 211250
Ammo switching, compatibility indicators and auto-equip option
Experimental
September 9: 0.5.0.209722
Possible closure announced with at least 24 hours’ notice; check Steam before switching
Nine Rocks Games confirms Version 1.0 launched September 29 on PC, PS5 and Xbox Series X|S. Its earlier FAQ describes Steam PC Early Access and is superseded on launch timing. Kingy has not tested the launch build or console controls.
The publisher's August announcement offers the Heirloom Pack with PlayStation or Xbox pre-orders. Its September 23 Steam news also says players who pre-order or join Steam Early Access then receive the pack at no additional cost. These are dated prelaunch offers, not proof that a specific account has received the DLC or that the offer continues after launch.
The September Steam post lists an engraved .243 Win rifle and matching scope, a .270 Win rifle, and a bronze elk statue. If you are deciding where to buy, check the current offer on that platform's store before purchase. If you already bought it and the pack is absent, check the account's DLC entitlement and installed content first; the announcements do not provide an in-game unlock or redemption procedure.
Back up saves before changing branches. The September 9 warning concerned moving Experimental saves to the then-Default 0.4.1; the newer Default 0.5 announcement does not establish a safe conversion procedure for every save. That older announcement promised at least 24 hours’ notice before Experimental closure; check current branch availability.
THQ Nordic’s trailer previews the game’s reserves and wildlife.
Official release-date trailer linked by Nine Rocks Games. It promotes the 1.0 release; the current Early Access branch may differ. Use the version-specific guides for ammo, co-op and save behavior.
Preview artwork: Nine Rocks Games / THQ Nordic · official game media. This is an illustration beside the video, not a frame from the selected timestamp.
The original creator hosts the recording. If playback is restricted, use the YouTube link.
Update 0.5.0 Is Live on the Default Branch ↗Update 0.5.0 build 211250 is live on Steam Default and includes Ammo Change, Auto-equip Ammunition, free default ammo in Storage, and listed bug fixes. Its patch notes say support for bows and crossbows was added, while the same announcement's setup guide says bows and arrows do not yet have alternate ammo. Do not infer alternate bow ammo from the word support. The announcement says Experimental may close after at least 24 hours’ notice; current branch availability was not checked in game.Official ·
Take the Shot: Way of the Hunter 2 Launches on all platforms ↗Version 1.0 (212045) launched September 29 on PC, PS5 and Xbox Series X|S; patch notes describe changes. This source does not establish Kingy gameplay testing or platform parity of older procedures.Official ·
Way of the Hunter 2 launches next week! ↗September 23 official Steam announcement 671755196072722801. It advertises the Heirloom Pack at no additional cost for pre-orders or joining Steam Early Access then; it does not document account entitlement delivery, a post-launch cutoff, or in-game redemption steps.Official ·
THQ Nordic Showcase 2026 recap ↗Dated publisher offer for PlayStation and Xbox pre-orders before the September 29 release; it does not verify successful entitlement on any account or a continuing offer.Official ·
Developer FAQ ↗March 24 launch FAQ. Later patch notes supersede its release, map and multiplayer status.Official ·
Patch 1.1 (212672) — October 1, 2026 ↗Complete Steam publisher notice: ammo-stat display, client clip-ons/vehicle fixes, 48-hour weather forecast and controller settings. Check console/platform rollout independently; no Kingy reproduction.Official ·
Version 1.2 / 213891 ↗Steam/PS5/Xbox rollout, disappearing deployables and brand-new-save invitation fix; GOG follows later. Existing lost-item restoration not promised.Official ·
Way of the Hunter 2 — Update 1.3 / 215031 ↗Non-typical Mule deer, HUD customization, .338 ammo distinction, new-spawn fitness, animal/environment fixes and disappearing dioramas. Already-lost taxidermy recovery remains work in progress; platform delivery not separately established.Official ·
Way of the Hunter 2 — Update 1.4 / 217135 ↗Common Impala in Kilimaya, taxidermy re-placement and refund, .375 H&H and shotgun changes, scope reticle scale, mission and softlock fixes, AMD driver crash note.Official ·
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