Valor Mortis official cover art

Valor Mortis: start here

Quick answer

Valor Mortis is a first-person action Soulslike by One More Level, the studio behind Ghostrunner. You play a resurrected soldier in an alternate 19th-century Europe, using melee weapons, firearms and supernatural abilities. Out since October 13, 2026; Kingy has not played it yet.

Checked 28 Oct 2026 · after Halloween Update (October 27) (27 Oct 2026)

How this guide was checked

Coverage: Released October 13, 2026 · October 27 Halloween update: critical attacks, progression and performance fixes · numeric installed build unknown · official sources checked October 28, 2026 UTC. Research checked 28 Oct 2026. Updated 28 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 11 sources
11 sources
8 steps
1

October 27: Halloween update

The latest checked retail notice adds new Rapier and Saber critical attacks and themed weapon skins, and reports stutter, progression and stuck-spot fixes. Install the update offered by your platform before comparing an older workaround. The notice gives no numeric build, and Kingy has not played or benchmarked it.

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2

October 16: first retail update

The first retail update reports crash and progression fixes. Use the PC and progression guides for its exact scope; New Game+ remains a future plan.

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3

October 21: hitboxes, crashes and soft-lock fixes

The second retail patch retunes enemy and boss hitboxes so attacks that look like misses no longer land, fixes more crashes, and fixes side-quest and boss soft-locks. The developer says its fixes for dying at the same moment as a boss should also work on saves already stuck.

If your progress is still soft-locked after updating, the developer says its Support Team can send a replacement save for each chapter. More patches are planned; Kingy has not tested this one.

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4

What kind of game is it?

The official description combines demanding combat with Metroidvania-inspired levels. That gives this guide two useful starting points: how fights are described, and how new abilities may change exploration. It does not establish a complete map, all character builds or every ending.

The platform listings advertise a single-player experience. The first-person view is a central part of the design; familiarity with another Soulslike is not evidence that its inputs, death penalties or progression rules carry over.

Metadata checked · footage interval not reviewed

The official April 9, 2026 gameplay trailer. Promotional footage; no release-build tactics or timing claims are inferred from it.

One More Level / Lyrical Games · 0:00

Source & footage context

Linked in the developer’s April 9 announcement. Full trailer from the beginning, with no selected instructional interval. Its broad Fall 2026 window is superseded by the October 13 announcement. Individual footage intervals have not been reviewed.

Source record ↗ · Checked 2026-09-21

Preview artwork: One More Level / Lyrical Games; official Steam promotional screenshot. This is an illustration beside the video, not a frame from the selected timestamp.

The original creator hosts the recording. If playback is restricted, use the YouTube link.

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5

What the September overview describes

The September 30 publisher post describes dual-wielding and leveling swords, firearms and magic, plus secrets, shortcuts and sidequests. It reaffirms the October 13 release target. Use those categories to inspect the released game; the post does not provide tested stat choices, upgrade costs or quest routes.

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6

Choose the next answer you need

The related guides below lead to those answers. Use the reference page to look up a named weapon or system, and keep personal preparation notes under My progress. Browser notes do not connect to the game's save.

Your questionStart with
Can I play, and which edition should I choose?Release date, platforms, price and editions
What PC do I need, and are there known crashes?PC requirements and launch-day PC issues
What do the weapons and defensive actions do?Combat basics, then weapons and abilities
Why does an old walkthrough look different?Demo availability and changes
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7

Is there an easy or Story Mode?

No. In the Steam thread asking for a Story Mode, a developer reply marked as the answer says the team is aiming for a classic Soulslike experience and has no plan for a Story Mode difficulty at this time.

Check that thread or later official news before assuming this has changed. Kingy has not tested whether any in-game options ease combat.

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8

A preparation checklist for your first session

Kingy's suggested approach is to inspect the actual controls and camera options before importing someone else's settings. Check the current weapon's defensive actions and use the tutorial to learn their cues. This is preparation advice, not a tested route or a recommended preset.

Exact parry windows, resource losses on death, upgrade costs and irreversible choices need release-build evidence. This guide does not fill those gaps with rules borrowed from other games.

Sources for this section

You’re ready when…

Your checklist

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Sources · 11Official · checked 28 Oct 2026 · Research checked 28 Oct 2026
Halloween Update - New Cosmetics, Finisher Animations and Fixes ↗October 27 retail Halloween update: cosmetics, Rapier/Saber critical attacks, stutter mitigation and named progression fixes. No installed build, performance, unlock or recovery test.Official ·
Valor Mortis - Patch (October 21, 2026) ↗Second retail patch: enemy and boss hitbox and damage-window tuning, crash fixes, Ferrofluid Flask upgrade saving, three side-quest fixes, retroactive boss soft-lock fixes and the Support Team's per-chapter replacement saves. No build number; not tested by Kingy.Official ·
Valor Mortis - Hotfix (October 16, 2026) ↗October 16 retail update (first titled First Update, now Hotfix): common crashes, outdated-driver detection, Chapter 4/12 progression, Chapter 5 sidequest and demo-settings advice; no measured recovery or FPS.Official ·
Valor Mortis: official game overview ↗Announced first-person combat, equipment and Metroidvania-inspired level structure.Official ·
Valor Mortis on PlayStation ↗PS5 release date and advertised single-player combat features.Official ·
Valor Mortis on Xbox ↗Xbox Series X|S and PC listing, Xbox Play Anywhere, advertised future subscription availability and separately scoped PC minimum specifications. No subscription start date or measured performance is established.Official ·
New Gameplay Overview Trailer and Official Voice Cast Reveal ↗Latest publisher overview: dual-wielding, weapon and magic leveling, secrets, shortcuts and sidequests; October 13 release target reaffirmed. Not release-build testing.Official ·
The Final Stretch — Development Update ↗Demo closure, bespoke levels and announced full-game Lothaire placement; no firsthand release testing.Official ·
Responding to the biggest feedback from the Demo ↗Developer priorities for readability, range, difficulty and optimization; not measured launch improvements.Official ·
3 things we are working on to improve combat in Valor Mortis ↗Historical playtest feedback and planned control/camera changes. Not proof of final menu options or fixes.Official ·
Story Mode Difficulty? (Steam discussions, developer reply) ↗Developer-badged reply marked as the thread's answer: no Story Mode difficulty is planned at this time. Reply date is not shown on the thread page; the thread opened June 7, 2026.Official ·

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