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Brave Rush, Crafts and the two battle modes

Quick answer

Brave Rush is a Quick Battle action that pairs the active character with an ally and costs two Brave Gauge points. It is separate from Command Battle Arts and character Crafts.

Checked 8 Oct 2026 · before patch 1.05 (30 Oct 2026)What changed

How this guide was checked

Coverage: Full release · Steam 1.05 (October 30) / Falcom PS5 v1.04 · Switch update pending · checked October 31, 2026 UTC. Research checked 8 Oct 2026. Updated 25 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 5 sources
5 sources
Creator clipChecked on screen · 25 Oct 20264 steps3 moments · 0:36
  1. 6:56–7:06Brave Rush: the tutorial panel, then the paired attackUse Brave Rush deliberately · Rival Mech Boss
  2. 4:37–4:49Switching from Quick Battle to Command BattleChoose the tool for the current fight · Rival Mech Boss
  3. 4:49–5:03Craft tutorial panels and a Craft list in Command BattleSeparate Crafts, S-Crafts and Arts · Rival Mech Boss

See it first · Use Brave Rush deliberately ↓

Checked on screen · Oct 25, 2026

6:56–7:06 · 10 sBrave Rush: the tutorial panel, then the paired attack
Rival Mech BossFull video ↗
Credits

“Training in Balstar Channel - Trails in the Sky 2nd Chapter Part 4 - No Commentary” by Rival Mech Boss · Sep 22, 2026 · Uploaded Sep 22, 2026 (release build, prologue tutorials); version not shown on screen

Independent creator · no partnership implied

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Before you start

  • Complete the demo’s battle tutorials
  • At least two Brave Gauge points for Brave Rush
1

Use Brave Rush deliberately

The official description promises a broad, powerful paired attack. It does not publish a universal damage multiplier, best pairing or boss-stagger guarantee.

Checked on screen · Oct 25, 2026

6:56–7:06 · 10 sBrave Rush: the tutorial panel, then the paired attack

In Quick Battle, when the Brave Rush prompt appears and you have 2 Brave Gauge points, trigger it next to a group so the wide-area attack reaches several enemies.

Rival Mech BossFull video ↗
Credits

“Training in Balstar Channel - Trails in the Sky 2nd Chapter Part 4 - No Commentary” by Rival Mech Boss · Sep 22, 2026 · Uploaded Sep 22, 2026 (release build, prologue tutorials); version not shown on screen

Independent creator · no partnership implied

Creator? Ask us to remove this

6:56–7:06Brave Rush: the tutorial panel, then the paired attack
  1. In Quick Battle, check the Brave Gauge before attempting the command.
  2. Choose an opening where the paired strike can reach useful targets.
  3. Use the displayed Brave Rush input and confirm the gauge cost before planning another attack.
Sources for this section
2

Choose the tool for the current fight

The remake combines field action with command-based encounters. Arts come through Orbments; Crafts and S-Crafts are character techniques. Read the current range, cost and effect instead of applying a classic SC build by name.

Kingy’s preparation advice: decide who can heal, who can handle the target at range and who needs resources reserved. Try one change at a time if a battle is failing so you can see what helped.

Checked on screen · Oct 25, 2026

4:37–4:49 · 12 sSwitching from Quick Battle to Command Battle

Fight in the field, then press the Switch Tactics button to move into Command Battle. Read the turn-order bar there: characters with higher SPD get turns more often.

Rival Mech BossFull video ↗
Credits

“Training in Balstar Channel - Trails in the Sky 2nd Chapter Part 4 - No Commentary” by Rival Mech Boss · Sep 22, 2026 · Uploaded Sep 22, 2026 (release build, prologue tutorials); version not shown on screen

Independent creator · no partnership implied

Creator? Ask us to remove this

4:37–4:49Switching from Quick Battle to Command Battle
Sources for this section
3

Separate Crafts, S-Crafts and Arts

The full-release feature summary lists new Crafts and S-Crafts alongside the remake’s battle systems. Crafts are character techniques; Arts come from Quartz in the Tactical Orbment. Do not use an older game’s unlock level or CP threshold unless the current menu or a verified release note supports it.

If a Steam demo save is missing S-Crafts after Kurt, update to 1.00.2 or later and load the affected save. A missing skill after that check is a troubleshooting case, not evidence that the technique was removed.

Checked on screen · Oct 25, 2026

4:49–5:03 · 14 sCraft tutorial panels and a Craft list in Command Battle

In Command Battle, open the Craft list and read each craft's CP cost, range and area before choosing one; some crafts deal more damage from the side or behind.

Rival Mech BossFull video ↗
Credits

“Training in Balstar Channel - Trails in the Sky 2nd Chapter Part 4 - No Commentary” by Rival Mech Boss · Sep 22, 2026 · Uploaded Sep 22, 2026 (release build, prologue tutorials); version not shown on screen

Independent creator · no partnership implied

Creator? Ask us to remove this

4:49–5:03Craft tutorial panels and a Craft list in Command Battle
  1. Read the current character’s Craft and S-Craft descriptions before spending resources.
  2. Check the current CP or displayed requirement instead of importing a classic-SC value.
  3. Pair a technique with the encounter’s range and turn order; a high-damage move is not automatically the safest opener.
Sources for this section
4

Recognise increased enemy pressure

Enforcer Boost is the Enforcers’ stronger form of Rage Boost, with a longer boosted state. A changed battlefield presentation signals the mechanic. Prioritise a survivable next turn before spending all resources on damage. This is preparation guidance, not a documented duration or encounter-specific counter.

Sources for this section

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Sources · 5Official · Reported · checked 8 Oct 2026 · Research checked 8 Oct 2026
Steam product page and launch details ↗Released storefront status, September 16 metadata, PC requirements, remake features and all three dated Season Pass waves; achievement count is separately supported by the Steam product API.Official ·
Official Steam announcement feed ↗Official Steam retail 1.04 (October 5) and 1.03.2, launch announcement and separate demo 1.00.1/1.00.2 fixes. No later Steam announcement in the fetched feed; no console parity inferred.Official ·
Battle systems ↗Two-point Brave Rush in Quick Battle and Enforcer Boost; not a complete boss database.Official ·
PS5 demo listing ↗PS5 demo availability, first-game continuity, Crafts, Arts and side activities.Official ·
Switch demo hands-on report ↗Played-demo evidence for training dungeons, Ruan exploration, Academy, optional activities and variable play time. Kingy did not play it. Automated fetching is blocked (403); manually revisit this played-demo reference when expanding routes.Reported ·

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