Tenebris Somnia official cover art

After the first fight: the elevator and floor 2

Quick answer

This continues the opening walkthrough from the study save: the elevator route to floor 2, how Kingy got past what waits there, and the floor-2 apartment's television. Open a step only when you need it. Kingy hasn't reached the revolver or the 1.0.1 puzzle fixes yet.

Checked 22 Oct 2026 · after patch 1.0.1 (18 Oct 2026)

How this guide was checked

Coverage: Released October 16, 2026 · Windows on Steam · Version 1.0.1 hotfix October 18 · Kingy played 1.0.1 (Steam build 26020008) on Windows 11 from a new game into the floor-2 apartment, October 19–21, 2026 · official sources checked October 28, 2026 UTC. Research checked 22 Oct 2026. Updated 22 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 2 sources
2 sources
Kingy played4 steps

Open marked sections to reveal solutions or story details.

Before you start

  • Kingy played version 1.0.1 on Windows 11 with keyboard and mouse on October 20–21, 2026, continuing from the study save after the first fight.
1

Step 1: ride to floor 0, then floor 2

Reveal solution / story details
  1. Save at the study fire bowl first, ideally with the condition portrait green.
  2. Take the elevator from floor 3 down to floor 0, then ride it to floor 2.
  3. On floor 2 the elevator light turns green and the doors won't open until you walk to the candle in the corner. A cutscene lights the Green Candle and gives you a Lighter.
Sources for this section
2

Step 2: what waits outside the floor-2 elevator

Reveal solution / story details

A creature attacks as soon as you step out. Up close it grabs you; after a wrench hit knocks it back, it attacks from range.

It's a hard fight with the wrench. It won all four of Kingy's attempts at yellow condition and three more at full (green) condition. Dying sends you back to your last save, so the elevator ride has to be repeated each time.

Animated clip: outside the green floor-2 elevator, the creature grabs, is knocked back by the wrench, then attacks from range.
Kingy silent clip (10 s) · Tenebris Somnia 1.0.1 on Windows, October 20, 2026. Game © Andrés Borghi / Saibot Studios / New Blood Interactive. · Open full-size diagram ↗
Sources for this section
3

Step 3: run for the far door

Reveal solution / story details

What worked for Kingy was not fighting. Step out of the elevator, hold Shift to run and keep going along the whole corridor to the door at the far end. She outpaced the creature, and that door opens into the floor-2 apartment.

Don't stop at the nearer door: the painting beside it took the interact press and the creature caught up. Kingy never won this fight, so it isn't known whether running is the intended route or just one that works.

Animated clip: on floor 2 the protagonist runs along the corridor away from the creature and reaches the far door.
Kingy silent clip (6 s) · Tenebris Somnia 1.0.1 on Windows, October 21, 2026. Game © Andrés Borghi / Saibot Studios / New Blood Interactive. · Open full-size diagram ↗
Sources for this section
4

Step 4: the television wants a remote

Reveal solution / story details

The floor-2 apartment's living room has a TV showing static, with a VCR under it and planetary symbols on the floor tiles. Interacting gives "Only static on the TV." and then "Where is the remote?"

Kingy hasn't found the remote yet, so what the TV does is still unknown. The brown door left of the TV didn't respond, and the grey door right of it is locked. It isn't confirmed that this is the television in the old demo notes.

Floor-2 living room: the protagonist faces a TV showing static and the dialogue reads Only static on the TV.
Kingy capture · Tenebris Somnia 1.0.1 on Windows, October 20–21, 2026. Game © Andrés Borghi / Saibot Studios / New Blood Interactive. · Open full-size diagram ↗
Sources for this section

You’re ready when…

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Sources · 2Walkthrough · Official · checked 21 Oct 2026 · Research checked 22 Oct 2026
Kingy test run: version 1.0.1, the elevator and floor 2 ↗Kingy's own play of the retail game through Steam on Windows 11: version 1.0.1, Steam build 26020008, keyboard and mouse, October 20–21, 2026. It continues from the study save after the first fight, through the elevator to floor 2 and into the floor-2 apartment's living room. Screenshots and silent clips were captured from the game window, with no cutscene footage. The revolver, the 1.0.1 puzzle and finale fixes, controller and Steam Deck were not tested.Walkthrough ·
DEMO Update + New Screens ↗Historical February 24, 2025 demo v0.4 changes; not retail values.Official ·

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