Rehaunted official cover art

Launch status, progression blockers and patch changes

Quick answer

If Rehaunted's first-launch shader screen stays at 0%, install the available update and use the option to continue to the Main Menu described in Cauchemar's Update 01. The latest official feed check found Update 07, which adds adjustable FOV settings and fixes some incorrectly interactive letters. Earlier updates cover the laundry-room progression blocker, paused Haunting tutorial and tool shortcuts. Kingy has not tested these fixes or recovery of an already-stuck save.

Checked 4 Nov 2026 · after Update 07 (26 Sep 2026)

How this guide was checked

Coverage: Released · September 14, 2026 · latest numbered update: Update 07 (September 26) · October 28 Halloween recap adds no new update · sources checked November 4, 2026 UTC. Research checked 4 Nov 2026. Updated 9 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 11 sources
11 sources
8 steps
1

Current state and source check

Rehaunted is Cauchemar’s single-player game on Steam (app 4538140), released September 14, 2026. The official announcement feed was checked November 4. Update 07, published September 26, remains its newest numbered update; Cauchemar’s October 28 Halloween post only recaps earlier fixes. Update 07 lists adjustable FOV settings and a fix for letters that could remain incorrectly interactive.

Cauchemar's "Rehaunted is OUT NOW!" announcement confirms that the game is available to play. That confirms public availability, not a Kingy playtest of the route, clues or performance.

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2

First-launch shader screen stuck at 0%?

Cauchemar's September 14 Update 01 says a shader screen stuck at 0% can be bypassed to continue directly to the Main Menu. The developer says this screen appears only on first launch.

Let Steam finish any available update, then use the continue-to-Main-Menu option if it appears. The announcement gives no exact button label or key. If the option is absent or launch still fails, record the installed build and the screen you see for a bug report. Kingy has not tested this path or a shader-cache workaround.

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Stuck in the laundry room after the upstairs bathroom event?

Update 04, published September 15, reports a fix for an event that could leave players trapped in the laundry room. The developer also reports fixing several less common progression blockers.

Kingy recommendation: check that Steam has finished updating before retrying the affected sequence. If it still blocks progress, record the installed build and the last interaction for a bug report. Preserve an existing save before any restart or replacement. The note does not describe a repair prompt or promise that an already affected save will recover; Kingy has not tested that case.

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4

Final message stays on screen?

After reading the final message, use its button to return to the Main Menu. Update 06 deliberately removed the automatic return so players could finish reading.

The September 17 announcement does not name the button or input. Kingy has not tested this screen or whether returning changes the save. If the control is missing or unresponsive, record the installed build and screen state for a bug report; the announcement provides no recovery procedure.

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5

Which later update addresses the problem?

Update labels identify announcement posts, not a game version such as 1.0.7. Update 07 says adjustable FOV settings are available, but it does not give their menu path or numeric range. The brief note also mentions other fixes without listing them. These are developer reports, not Kingy gameplay tests.

Problem or featureDeveloper-reported changeDate
UV light fails during the tutorial; flashlight disappears after flickeringUpdate 03 reports fixes for both issues.September 15
Not enough time to read the first Haunting tutorialUpdate 05 pauses play while those instructions are displayed.September 16
Tool switching or wheel/hand glitchesUpdate 06 adds rebindable shortcuts in Controls and reports wheel/hand fixes.September 17
FOV setting requested; certain letters remain incorrectly interactiveUpdate 07 adds adjustable FOV settings and reports a fix for the letter interaction bug.September 26, 2026
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Pre-launch baseline and launch-day changes

The September 12 announcement is the final pre-launch baseline. The two September 14 updates add confirmed launch-day fixes, but none of these announcements is a Kingy playtest.

Change announcedWhat it meansCovered on
Build passed Steam review and is readyPre-launch status; public availability was confirmed on September 14Release date, game identity and playtime
Rehaunted is out nowThe game is available to play on Steam; Kingy has not independently played itRelease date, game identity and playtime
Expanded UV light and magnifier interactionsMore interactions than the store description alone listsUV light, camera, magnifier and evidence board
Hidden phone numbers, a laptop and a mobile phoneDevice interactions were announced; complete code and clue coverage remains unconfirmedPhones, laptop interactions and code coverage
Can run with 6 GB VRAMDeveloper statement, not a benchmarked settings profilePC requirements: minimum and recommended specs
Steam Deck at roughly 30–40 fpsBound to Medium/High with FSR or Intel XeSS and frame generation enabledSteam Deck performance claims and required settings
Visuals changed since earlier trailersOlder preview footage does not promise final image qualitySteam Deck performance claims and required settings
Two-to-three-hour playthrough estimateDeveloper estimate, not a Kingy completion testRelease date, game identity and playtime
Launch-day fixes and radio dialogue rebuildOfficial post-launch changes; exact route and performance impact have not yet been testedConnor Raines, radio dialogue and single-player play
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Questions players may ask now

The game is released. These remaining questions require recorded gameplay or more specific source evidence.

QuestionAnswer stateWhat would confirm it
Is it already released?Yes; the store marks it released and the developer says it is available to play nowNo further confirmation needed unless the store status changes
Does the launch build match the announced Steam Deck figures?UnknownA launch-build test with resolution, upscaler, frame generation and frame cap recorded
Has the recommended-RAM field been corrected?Yes; the current store lists 16 GB RAM in the recommended sectionRecheck the store if its requirements change
Are all hidden phone numbers and laptop codes documented?Complete coverage remains unconfirmedReproduced interactions with their clue locations and build recorded
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Revisions and corrections

This page reflects the September 14 release and developer updates through Update 07, published September 26. The official store and announcement feed were rechecked November 4; the only later posts are an October 28 recap of earlier fixes and an October 31 award-nomination note, neither a new update. Patch notes describe developer changes, not a Kingy gameplay or save-recovery test.

The release date and availability are sourced; the walkthrough, optional evidence, codes, endings and launch-build performance still need direct verification.

Sources for this section

You’re ready when…

Your checklist

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Sources · 11Official · checked 4 Nov 2026 · Research checked 4 Nov 2026
Steam store and release information ↗Current storefront; announced features are not independent playtests.Official ·
Official developer announcements ↗Official announcements only. Rechecked November 4; Update 07, published September 26, remains the newest numbered update. The October 28 Halloween post recaps earlier fixes and announces a discount; it lists no new update. No Kingy gameplay test.Official ·
WE ARE FINALLY READY! ↗Dated announcement; later patches take precedence. Steam announcement 1843481262697454.Official ·
Rehaunted is OUT NOW! ↗Launch announcement; confirms public availability on Steam at publication. Price and launch discount are time- and region-sensitive.Official ·
UPDATE 01 – First Fixes & Improvements ↗Official launch-day notes for the 0% shader screen's continue-to-Main-Menu option and first-launch-only scope, haunting spawn points, collision and tutorial duration. Developer-described; Kingy has not tested the bypass or photo-blind escape.Official ·
UPDATE 02 – Radio & Dialogue Fixes ↗Official launch-day update describing the rebuilt radio dialogue interaction and shorter, more intuitive haunting encounters.Official ·
UPDATE 03 - Major Improvements & Overhaul ↗Original developer text read through the official Steam API, announcement 1843481262705296. Update label is not a verified semantic game version. Fixes and features are developer statements, not Kingy gameplay tests.Official ·
UPDATE 04 - Progression Blocker Fixes ↗Original developer text read through the official Steam API, announcement 1844115010487638. Update label is not a verified semantic game version. Fixes and features are developer statements, not Kingy gameplay tests.Official ·
UPDATE 05 - Quality of Life & Haunting Tutorial ↗Original developer text read through the official Steam API, announcement 1844115010489992. Update label is not a verified semantic game version. Fixes and features are developer statements, not Kingy gameplay tests.Official ·
UPDATE 06 — Equipment shortcuts & More Fixes ↗Original developer text read through the official Steam API, announcement 1844115010493210. Update label is not a verified semantic game version. Fixes and features are developer statements, not Kingy gameplay tests.Official ·
UPDATE 07 - Added FOV & More Fixes ↗Original developer text and September 26 publication timestamp read through the official Steam API, announcement 1844751498226940. Adjustable FOV settings and a fix for letters that incorrectly stayed interactive; no menu path, numeric range or details of the other fixes. Announcement label is not a verified installed game version. No Kingy gameplay test.Official ·

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