Moon Sweepers: saves that won't load, backups and crashes
Quick answer
Install the latest update (1.0.5 as checked October 28). Its notes report the freeze shortly after loading a world and connected-controller input faults fixed. The automatic backups and DirectX 11 default were introduced in 1.0.4; their details remain below. Kingy has not tested an affected save or GPU.
Kingy has not played the game. Every line below comes from the official patch notes or at least two players' reports, as marked.
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1.0.5: load-time freeze, input and memory fixes
The developer reports a repeatable freeze about half a minute after loading some worlds fixed on both DirectX 11 and DirectX 12. Version 1.0.5 also fixes unintended forward movement or ignored keyboard/mouse when a connected controller, wheel, joystick or pedals rest off-centre. This is a named fix, not a diagnosis for every crash or input fault.
The patch reports fewer garbage-collection stutters in large bases and fixes memory leaks after leaving a world or removing structures. The earlier 1.0.4 backup system remains dated below. Keep backups; Kingy has not load-tested a save, measured performance or verified recovery.
Since 1.0.4 each save slot keeps up to five full backups of your world, taken a minute into every session and then every 30 minutes, stored outside Steam Cloud. If a save or part of it is damaged, the game restores it from those backups when the world loads and tells you. After a crash it checks your saves on the next start and repairs damaged ones. Saving big bases now takes a fraction of a second, and quitting no longer waits on "Saving your progress...".
To copy a backup by hand, open C:\Users\[user-name]\AppData\LocalLow\DragDropGames\MoonSweepers\Backups.
Before 1.0.3 some heavily cleaned worlds looked corrupted and wouldn't load; one player's broke after about 7 hours and 446 cleaned regions. Patch 1.0.3 says those save files were fine and now load normally, and saves repair themselves from a backup or recent snapshot as they load. Saves made in 1.0.4 can't be opened in older versions.
Many players with AMD cards, especially the Radeon RX 7600, reported "Driver Timeout" crashes within minutes at launch, even on low settings with updated drivers. Patch 1.0.4 made DirectX 11 the default to prevent AMD GPU crashes. To go back to DirectX 12, add -force-d3d12 to the game's Steam launch options. The same patch fixed startup issues on Steam Deck and Linux with older Proton versions.
Two players whose astronaut walked forward from the moment the game loaded fixed it by unplugging a sim racing wheel or closing its wheelbase software. A third, with only a keyboard and mouse, found no fix.
Sources · 6Official · Reported · checked 28 Oct 2026 · Research checked 28 Oct 2026
Moon Sweepers 1.0.5 Patch ↗Official 1.0.5: flexible construction and full refunds, catcher-group delivery, capsule packing and 90,000-world limit, save-load freeze, control and sector-completion fixes. No gameplay, save recovery or measured performance test.Official ·
Moon Sweepers 1.0.4 Patch ↗October 25. Night Vision Goggles ($350 suit upgrade; N cycles helmet lamp, goggles, off). Moon map: right-click to set waypoints, focus or teleport; teleport panel between discovered stations. Capsule catcher holds 100 kg. J.O.O.N.A.S. launches capsules to the nearest catcher from anywhere, cleans one hex at a time, keeps cleaning with no players nearby. Saves: up to 5 backups per slot in AppData\LocalLow\DragDropGames\MoonSweepers\Backups, automatic repair and crash recovery. Mergers alternate inputs; any crewmate can place splitters and mergers on others' belts. Fixed machines pausing with "Could not pack a capsule". DirectX 11 default for AMD crashes; -force-d3d12 for DirectX 12. 1.0.4 saves can't be opened in older versions.Official ·
Moon Sweepers 1.0.3 Patch ↗October 24. Heavily cleaned bases load again; damaged saves repair from backup or snapshot. Upgrades shared: the crew uses the host's upgrade matrix and anyone's purchase upgrades everyone. Host can kick or ban from ESC > Your Crew and unban there. Splitters and mergers built by crewmates work; they snap port to port. Machines can stand across several foundations. Vehicles work at every garage. All crewmates must be on 1.0.3 to play together.Official ·
Continuous Driver Timeout / Crash with AMD RX 7600 ↗Players' thread, 13 replies, before patch 1.0.4. Repeated AMD "Driver Timeout" crashes after a few minutes on Radeon RX 7600 and other AMD cards, despite updated drivers and low settings.Reported ·
the key remains pressed ↗Players' thread, 5 replies. The character walks on its own from the moment the game loads. One player fixed it by unplugging a sim racing wheel; another by closing their wheelbase software. A third has only a keyboard and mouse and found no fix.Reported ·
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