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World settings, mods and Chapter I save compatibility

Quick answer

Choose Hardcore when creating a new world through Customize and check mod compatibility in the Mod Browser. Chapter I’s launch notes add a World Events toggle in custom world settings; Creative worlds default off. Preserve an untouched copy before loading an important save after an update, because the released cubic-world save format cannot be read by older servers.

Changed in Update 8 pre-release (Part 1) · per official notes

Checked 23 Oct 2026 · before Update 8 pre-release (Part 3) (5 Nov 2026)What changed

How this guide was checked

Coverage: Early Access · Chapter I / Update 7 · hotfix 0.7.3 (October 21) · Update 8 in opt-in pre-release since October 22 · store declares offline play with periodic authentication · official sources checked November 4, 2026 UTC. Research checked 23 Oct 2026. Updated 25 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 6 sources
6 sources
Clips from 2 creatorsChecked on screen · 25 Oct 20269 steps2 moments · 0:52
  1. 1:36–1:54The Hardcore options in a world's settingsChoose the consequence of a death · BeyondTheSpawn
  2. 1:02–1:36Browsing mods and reading a mod's CompatibilityCheck compatibility before installing · aemilius

See it first · Choose the consequence of a death ↓

Older footage · checked Oct 25, 2026 · before Hytale Update 7 (Chapter I), October 12

1:36–1:54 · 18 sThe Hardcore options in a world's settings

Check the guide’s version notes before following older footage.

BeyondTheSpawnFull video ↗
Credits

“Hytale Update 6: NEW Hardcore Mode, Mod Browser & More!” by BeyondTheSpawn · Aug 27, 2026 · Update 6 build (uploaded 2026-08-27); predates Update 7

Independent creator · no partnership implied

Creator? Ask us to remove this

Before you start

  • Kingy recommends an ordinary Exploration world while learning.
  • A world with mods can behave differently from these guides.
1

0.7.3: death durability and Linux server requirements

Durability Loss % On Death now applies to new worlds with every Inventory Penalty On Death option; it previously applied only with Partial Drop. Linux networking now requires glibc 2.28 or newer. A server SentryDsn configuration can route errors to its own project; leaving it unset changes nothing, and single-player worlds ignore it.

Sources for this section
2

0.7.2: cave-chunk and Linux world crashes

October 14 hotfix 0.7.2 fixes loading a cave chunk containing an old Update 6 goblin spawn beacon and its goblins, which could crash the world and disconnect everyone. It also fixes a Linux RocksDB chunk-storage crash. These are developer fixes, not proof that an affected world has been recovered; retain the original and its backup.

Sources for this section
3

Choose the consequence of a death

Older footage · checked Oct 25, 2026 · before Hytale Update 7 (Chapter I), October 12

1:36–1:54 · 18 sThe Hardcore options in a world's settings

On screen: An Exploration World's Settings page lists Day/Night Cycle, Inventory Penalty On Death, Resource Loss % On Death and Durability Loss % On Death above a Hardcore row; its dropdown opens on Off, Permadeath, Three Strikes, Nine Lives and Soulbound. A “YOU DIED!” screen with a Spectate button follows.

Check the guide’s version notes before following older footage.

BeyondTheSpawnFull video ↗
Credits

“Hytale Update 6: NEW Hardcore Mode, Mod Browser & More!” by BeyondTheSpawn · Aug 27, 2026 · Update 6 build (uploaded 2026-08-27); predates Update 7

Independent creator · no partnership implied

Creator? Ask us to remove this

1:36–1:54The Hardcore options in a world's settings
SettingConsequence
OffHardcore disabled.
PermadeathOne life per player.
Three StrikesThree lives per player by default.
Nine LivesA shared pool of nine lives by default.
SoulboundOne player’s death ends the run for everyone.
Sources for this section
4

Check compatibility before installing

Three Strikes and Nine Lives allow the initial life count to be adjusted during creation. Eliminated players become spectators.

The Mod Browser lists supported versions; My Library manages installed mods. Kingy does not install mods or buy content for you.

Since hotfix 0.7.1, a mod whose creator does not allow in-game downloads shows a disabled Install button with an explanation instead of a connection error. Download that mod directly from CurseForge.

Older footage · checked Oct 25, 2026 · before Hytale Update 7 (Chapter I), October 12

1:02–1:36 · 34 sBrowsing mods and reading a mod's Compatibility

On screen: The main menu's Mods tab is open on Browse, with category buttons (All, Mods, Worlds, Prefabs) above a grid of mod cards; a mod page then shows a Details list with Category, Version, Created, Last Updated, Compatibility 0.6, File Size and Dependencies beside an Install button.

Check the guide’s version notes before following older footage.

aemiliusFull video ↗
Credits

“How to find Mods that Work in the Hytale Mod Browser” by aemilius · Aug 27, 2026 · Update 6 build (uploaded 2026-08-27); predates Update 7

Independent creator · no partnership implied

Creator? Ask us to remove this

1:02–1:36Browsing mods and reading a mod's Compatibility
Sources for this section
5

A mod installation names an existing file

Since 0.6.2, the Mod Browser accepts a matching file installed manually. If a different file with the same name blocks installation, it identifies that file. Read the named conflict before treating this as a connection failure.

Kingy recommends recording the filename, intended mod and installed version before changing files. The patch notes do not provide a universal replacement procedure.

Sources for this section
6

Missing textures with several mods installed

Stable 0.6.2 prevented an entity texture-atlas overflow from crashing on join; affected NPCs could still lack textures. September 17’s Update 7 preview separately reports a fix for missing or incorrect textures in worlds with much custom content. A stable crash fix does not certify that every texture renders correctly.

Record the branch, mod versions and affected objects. Kingy recommends reproducing the issue in a disposable test world before changing the mod set of an established world.

Sources for this section
7

Check the released World Events setting

The October 12 launch notes add a World Events toggle in custom world settings and the /worldevent command. Creative worlds have events disabled by default. The earlier Exploration setting is documented in October 1’s pre-release history; neither note says Exploration worlds default off.

Check the affected world’s actual setting before diagnosing missing events. No setting change is a verified repair for a missing Goblin Lab or Chapter objective. The announced Chapter I entry route is Exploration Mode → Forgotten Temple → Goblin Lab.

Sources for this section
8

Preserve the original before opening Chapter I

The launch notes say existing worlds upgrade on first load. Released Update 7 modder notes put cubic-world block-section saves at version 7 and warn that older servers cannot read them. Kingy recommends keeping an untouched pre-update backup and testing a separate copy when possible.

Switching the launcher back does not convert upgraded data. Kingy has not tested a downgrade, backup restore, mod combination or platform-specific conversion. Keep a failed copy and the original separate, and record the full build and error for support.

Sources for this section
9

Test one change at a time

Kingy test method: preserve the original world, identify one mod and its supported version, then test that combination before adding another. Record the result and any error. If the problem appears only in the modified copy, report it with the mod version.

When a world is created from a world mod, removing that mod does not remove copies already created. Do not use uninstall as a substitute for checking which world you are opening.

Sources for this section

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Sources · 6Official · checked 23 Oct 2026 · Research checked 23 Oct 2026
Chapter I: Out of the Breach — launch announcement and patch notes ↗October 12 Chapter I release; existing/new Exploration worlds, Forgotten Temple Goblin Lab, Goblin Breach, Goblin Repair Kit, portal UI/commands, Memories and World Events. Minigames follow shortly after launch. Official statements; installed build and platform rollout not independently tested.Official ·
Update 7 modder-facing patch notes ↗Released Update 7: per-player portal entries, untimed configuration, configured instance persistence versus temporary portal-device worlds, timer-expiry disk removal and cubic-world save version 7. Technical options do not identify each shipped fragment or establish tested save recovery.Official ·
Update 7 hotfixes: 0.7.1 and 0.7.2 ↗Update 7 hotfixes through 0.7.3 (October 21): connection and packet crashes, hosted-world stalls, death durability setting, low-thread-count worldgen and Linux glibc 2.28 support; untested by Kingy.Official ·
Update 6 patch notes ↗Hardcore, Mod Browser and current client requirements. Teleporter naming/cooldown fixes and invalid-spawn portal key refund; not tested save recovery.Official ·
Update 6 hotfixes, through 0.6.6 ↗Rolling post, amended September 14: stable 0.6.6 connection/Intel fixes; earlier texture-atlas crash fallback and Memory fixes.Official ·
Update 7 pre-release notes ↗Rolling Update 7 pre-release notes through October 1 Part 5, checked October 8. Parts 2–4 retain entry limits, untimed worlds and persistence distinctions; Part 5 adds the Exploration World Events control and timed TeleportInstanceInteraction disk removal. Preview documentation does not establish stable behavior or tested world recovery.Official ·

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