Deep Dish Dungeon official cover art

Deep Dish Dungeon release, platforms and demo limits

Quick answer

Deep Dish Dungeon released on October 13, 2026 on Steam (Windows and macOS), Xbox Series X|S, Xbox on PC, Cloud and Game Pass, with crossplay. It costs $14.99 / €14.99 / £13.99 and launched 15% off on Steam. Demo saves do not carry over.

Reviewed for patch 1.0.60.0 (30 Oct 2026) · updated · 1 Nov 2026

How this guide was checked

Coverage: Released October 13, 2026 on Steam, Xbox and Game Pass · patch 1.0.60.0 (October 30) · demo v1013 systems remain separately scoped · official sources checked November 1, 2026 UTC. Research checked 1 Nov 2026. Updated 1 Nov 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 18 sources
18 sources
11 steps
1

Patch 1.0.60.0: what's new and what's still broken

The October 30 patch mostly fixes backpacks, death packs, saves and multiplayer. Death packs from ordinary dry-land deaths now stay where you died, with a small nudge onto nearby ground, so waiting to respawn or moving props no longer shifts them.

Behold Studios still lists these as known issues: a large upward jump of the backpack is under investigation, a pack on a high shelf in the Crypt is hard to reach though its contents are preserved, and some rare older saves may hold stranded packs it can't safely recover. Items already stuck behind walls in the fungi area may stay there, because the new load-time recovery only covers confirmed stranded death packs. Kingy hasn't tested this patch.

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Patch 1.0.51.0: position, save and backpack fixes

The October 23 hotfix validates player position when saving and loading; invalid positions respawn at camp. It fixes the Temple void near the statue and Vine Heart and saves failing because an item has an invalid world position.

Death packs and backpacks below the world return to camp or spawn. Death packs float in water, and an airborne death places the pack on the last solid ground. The patch also fixes dropped-backpack placement for clients and carried backpacks falling through the world. These are developer statements; recovery of an existing lost pack has not been tested by Kingy.

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Price

The developer’s launch FAQ gives the price as $14.99, €14.99, £13.99, 59 yuan or 1,900 yen. The October 13 launch post says the game is 15% off for launch; Steam’s store data showed US$12.74 (15% off) on launch day. The discount’s end date is not stated, so check your store before buying. The game is also in Game Pass from day one.

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Use your platform’s current listing

The launch FAQ lists Steam (PC and macOS), Xbox Series X|S, Xbox on PC, Xbox Cloud Gaming and Game Pass from day one. Crossplay works across those platforms, so a Steam player and an Xbox player can share a run. Other platforms are being worked on but none is confirmed.

The publisher also announced Xbox Play Anywhere and Xbox handheld verification. Kingy has not tested Game Pass access in any region or crossplay in practice.

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Steam Deck verification: publisher report

Behold Studios and Raw Fury’s September 30 notice reports Steam Deck verification and links Steam’s compatibility listing. This is separate from the previously announced Xbox handheld verification. It supplies no frame-rate or battery-life measurements, and Kingy has not tested either device. Steam now marks the full game released on October 13; this compatibility announcement is not a new performance test.

Patch 1.0.47.0 (October 15) makes the game start in native fullscreen on Steam Deck instead of a leftover window size. If the game opened in a small window on Deck before the patch, update it and relaunch.

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Controls, ultrawide and languages

The developer’s launch FAQ says every gameplay action can be rebound on keyboard and mouse and on controller, all widescreen ratios including ultrawide are supported, and controller support is in and still being improved. It lists 12 languages at launch, including English, Brazilian Portuguese, French, German, both Spanish variants, Japanese, Polish, Russian and Simplified and Traditional Chinese.

Patch 1.0.47.0 (October 15) adds the rotation buttons to controller prompts and fixes controllers not being detected in the Xbox app version on PC. It also translates several messages that showed only in English, such as “Mechanism is blocked by something”.

Kingy has not checked these settings in the game.

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Launch bugs: what patches 1.0.47.0 and 1.0.50.0 fixed

Patch 1.0.50.0, posted on Steam on October 21, is the second patch since launch. Its biggest change: you keep your backpack when you die, and the host can pull a lost unique treasure back from the catalogue, which the developer says clears a progression lock caused by losing a unique item. Tools such as the Hammer, Pickaxe and Axe can still be crafted again at the workbench.

Patch 1.0.47.0 (October 15) was the first patch and lists 11 fixes. Neither patch says items already lost to earlier bugs come back on their own; use the catalogue for unique treasures. Report problems with screenshots or video to the Raw Fury Support Desk, as the launch FAQ asks. Kingy has not tested either patch.

ProblemStatus on October 21
Stuck after losing a unique item or key treasureOfficial: patch 1.0.50.0 lets the host recover lost treasures from the catalogue, wherever they ended up
Backpack lost when you dieOfficial: from 1.0.50.0 the backpack stays on you; items that aren't kept go into a bigger death pack
World loads with 0 HP, no controls and an empty inventory after many players joinedOfficial: fixed in patch 1.0.50.0; the game no longer saves while a world is loading
World save can't be read or fails to loadOfficial: from 1.0.50.0 each world keeps a backup of its last good save and loads it instead
Stuck on decorative roots in the Temple, or in the Giant Slime corridor with a backpackOfficial: fixed in patch 1.0.50.0 (roots lose collision; water raised and new routes around the slime)
Upgraded weapon resets after being dropped into a full inventoryOfficial: fixed in patch 1.0.50.0
Items fall through the floor after you disassemble somethingOfficial: fixed in patch 1.0.47.0; refunds now drop like container contents instead of stacking on one spot
Items lost when added to a partial stackOfficial: fixed in patch 1.0.47.0
Backpack contents swapped or duplicated after switching backpacksOfficial: fixed in patch 1.0.47.0
Backpacks and death packs sink out of sight in waterOfficial: patch 1.0.47.0 makes them wash ashore like items
Removing a lobby password does not take effectOfficial: fixed in patch 1.0.47.0
Steam Deck starts in a leftover window sizeOfficial: patch 1.0.47.0 starts it in native fullscreen
Controller not detected in the Xbox app version on PCOfficial: fixed in patch 1.0.47.0
Falling out of the map and getting softlockedPlayers report it; neither patch names a general fix. 1.0.50.0 fixes two named stuck spots (Temple roots, Giant Slime corridor) and enemies sinking into the floor
Bow shots sometimes fail to fire or hitOfficial: patch 1.0.50.0 fixes multiplayer bow shots (arrows going to the wrong place on clients, passing through thin walls or small enemies, client arrows doing too little damage, arrows sticking near walls). Whether it covers every player report is untested
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Patch 1.0.50.0 balance and crafting changes

Patch 1.0.50.0 (October 21) makes bats weaker but slower to come back, and limits several cooked meals to one per slot. Older guides and videos that show the earlier numbers or crafting spots predate this patch. Kingy has not tested these values.

ChangeBeforeFrom 1.0.50.0
Bat damage3525
Red Bat damage4535
Bat respawn timer10 min20 min
Eel respawn timer6 min10 min
Scrap Cape noise reduction50%30% (the Cape stays at 50%)
Stack size: Boiled Corn, Fruit Compote, Cooked Veggies, Seafood Pasta, Ramen, SpaghettiNot given in the notes1
Where to craft the Grappling HookNot given in the notesFrom the inventory
Where to craft the HookNot given in the notesAt the Workbench
Cooking Table unlock prerequisiteCornLeather
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Can I play the demo on Mac?

The separate Steam demo page lists Windows system requirements only. The full game's released Steam listing lists both Windows and macOS requirements, but that does not make the current demo a Mac download or prove an installed Mac build works. Check the separate demo listing for your device before planning a session. Kingy has not installed either build.

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What the demo can teach you

The demo is designed as a nonlinear slice with multiple paths, secrets, resources, crafting and cooking. Its June update adds a save system and a deeper cooking loop. Because the larger puzzles and bosses are withheld, the end of available demo content is not proof that a missing full-game route is broken.

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What to keep from a demo session

Keep notes about useful tools, food and unresolved questions. Keep the demo label attached to any quantities or route instructions. Demo progress does not transfer to the full game, which is now out, so start a fresh save and treat demo notes as background.

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You’re ready when…

Your checklist

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Sources · 18Official · Reported · checked 1 Nov 2026 · Research checked 1 Nov 2026
Patch 1.0.60.0 ↗Current official patch notice with fixes and known issues; publisher statements, not a Kingy gameplay test.Official ·
Patch 1.0.51.0 ↗Current official patch/news notice; publisher statements, not a Kingy gameplay test.Official ·
Deep Dish Dungeon Steam store API · release state ↗October 13 14:02 UTC response: coming_soon=false and release date October 13. Windows/macOS listed; released Steam listing does not establish installed-build compatibility or Xbox/Game Pass regional unlock.Official ·
Official Steam listing ↗Steam now lists the full game as released October 13, with Windows/macOS requirements. The separate demo lists Windows only. Store requirements do not prove compatibility on an installed Mac or a transferable demo save.Official ·
Deep Dish Dungeon Demo Steam listing ↗The separate downloadable demo lists Windows requirements only and still says it has no Save/Load; the dated June developer update announces added demo saving. This is a storefront/documentation conflict, not a Kingy gameplay test.Official ·
Dev Blog #3 - An Emergent Gameplay Experience ↗Developer description of materials unlocking recipes, workstations and tools opening routes; not item acquisition instructions.Official ·
Dev Blog #6 - Our Demo Is Out! ↗Demo launched February 19; no time limit, no bosses or large puzzles. Earlier torch behavior changed.Official ·
Dev Blog #9 - Steam Next Fest Demo Updates ↗June demo update: saves added but do not transfer to full game; cooking table, combat and food changes.Official ·
October 13 release and platforms ↗Publisher announces October 13, Xbox/PC/Game Pass/Cloud, Play Anywhere and press kit.Official ·
The Dungeon opens in 7 days ↗Official Steam announcement (October 6): launch price $14.99 / €14.99 / £13.99 and 500,000 wishlists. Other regional prices and any launch discount are not stated.Official ·
DEEP DISH DUNGEON IS OUT NOW! ↗Official Steam launch post (October 13, 14:00 UTC): out now, solo or up to two friends, 15% off at launch, Steam Cooking Fest, Galaxies Showcase on October 15, Steam Deck Verified. No patch notes or build number.Official ·
Deep Dish Dungeon - FAQ (Steam discussions, developer post) ↗Developer-badged pinned launch FAQ (October 13): platforms, crossplay, 1–3 players, prices incl. yen and yuan, demo saves do not carry over, key rebinding, all widescreen ratios, controller support, languages, Raw Fury Support Desk.Official ·
Developer reply: items falling through the floor after disassembling ↗Developer-badged reply (October 13): the team has seen several reports of items falling through the floor after disassembling something and is working on a fix. No patch date.Official ·
Patch 1.0.47.0 ↗Official Steam patch notes (October 15, 13:01 UTC), 11 fixes: deconstructed items no longer fall through the floor, backpacks and death packs wash ashore instead of sinking, partial-stack item loss and backpack swap/duplication fixed, lobby password removal works, Steam Deck native fullscreen, Xbox app controller detection, controller rotation prompts, missing translations, dialog buttons, credits.Official ·
Patch 1.0.50.0 - Backpack rework ↗Official Steam patch notes (October 21, 09:07 UTC): backpacks stay on the player after death, host kick, catalogue recovery of lost treasures, last-good-save backup, headbob toggle; bat, Red Bat, Scrap Cape, respawn and stack-size rebalance; Grappling Hook and Hook crafting moved; Cooking Table now unlocks from Leather; multiplayer bow fixes, two-torch fix, Temple roots and Giant Slime corridor stuck spots, 0 HP world-load fix.Official ·
Player reports: fell out of the map with important items ↗Launch-day thread: the original poster and a second player report falling out of the map and being softlocked. The developer asked for reproduction steps; no workaround given.Reported ·
Player reports: bow and arrows sometimes don't shoot ↗Launch-day thread: three players report bow shots failing to fire or hit. Their explanations differ; the developer asked for details via the Support Desk.Reported ·
Deep Dish Dungeon is Steam Deck verified! — September 30, 2026 ↗Complete saved publisher notice reports Steam Deck verification and links Valve’s compatibility listing. No Kingy device or performance test.Official ·

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