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Combat basics: blocks, openings and control options

Quick answer

Choose between assisted omni controls and directional swordplay in the settings. Learn a reliable block, recognise attacks that need a dodge, and answer with a short attack before returning to defence.

Reviewed for patch 1.1 (22 Oct 2026) · updated · 23 Oct 2026

How this guide was checked

Coverage: Released · Update 1.1 (October 22, PC, PS5 and Xbox Series X|S) latest detailed patch · October 26 award-vote notice · official sources checked October 27, 2026 UTC · installed console build unknown. Research checked 12 Sep 2026. Updated 23 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 5 sources
5 sources
4 steps

Before you start

  • Check the actual bindings on your platform
  • Practise on a manageable encounter
  • Keep healing available
1

Choose the amount of directional control

OptionHow it helpsPractice goal
Omniblock / omniattackAutomatically chooses sword directionsConcentrate on spacing and response timing
Directional controlsLets you select the angleRead the opponent and match your response
Sources for this section
2

A simple practice loop

  1. Start with space to retreat. Watch one attack before trying to land a long combination.
  2. Practise a block followed by one reply, then return to defence. If that exchange is unreliable, shorten the attack sequence instead of adding more inputs.
  3. Against the Forgotten Guardian, the reported glowing double strike calls for a dodge. Do not assume every attack is blockable.
  4. After a failed attempt, change one thing: distance, defensive response or attack length. This is a practice method, not a claim about an optimal damage rotation.
Sources for this section
3

Is there an easier difficulty now?

Yes, since Update 1.1 on October 22: choose Forgiving (the old Story setting) or the new Story mode, which adds more combat assist. The same update lists better lock-on and disengaging, adjusted combat camera and animations, and controller deadzone settings. Kingy has not tested these changes; see the patch-help guide for the full list.

Sources for this section
4

Match your kit to the current phase

Swordmastery supports combat in both phases. Witchcraft is the daytime discipline; vampiric powers belong to the night. Before leaving for an encounter, check that the ability you intend to use is available in the current phase.

Exact parry windows and damage rankings have not been measured for this edition. Use the equipment and skill guide for the supported unlock structure.

Reveal video · story scenes and review spoilers

Metadata checked · footage interval not reviewed

A bounded opening excerpt from FightinCowboy’s current review. Open the original for the chaptered full review; story spoilers are possible.

FightinCowboy · 0:00–2:00 · Full video 16:54

Source & footage context

Community review published 2026-09-14T19:45:44-07:00 with 38,526 views when checked. It is current player-facing context for combat and performance discussion, not a measured benchmark or proof of every hotfix effect.

Source record ↗ · Checked 2026-09-15

Preview artwork: Rebel Wolves / Bandai Namco · official Steam gallery. This is an illustration beside the video, not a frame from the selected timestamp.

The original creator hosts the recording. If playback is restricted, use the YouTube link.

Sources for this section

You’re ready when…

Your checklist

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Sources · 5Official · Walkthrough · checked 23 Oct 2026 · Research checked 12 Sep 2026
Swordmastery bulletin ↗Directional and omni combat, weapon styles and learning techniques.Official ·
Skills & Power bulletin ↗Shared XP and skill points; manuals, time costs and corruption requirements.Official ·
Deep Down walkthrough ↗Cave route, boss responses and exit. Describes the late-arrival branch; do not infer Lazar must die. Equipment values conflict.Walkthrough ·
Update 1.1 patch notes (Steam) ↗Full Update 1.1 notes: Draught of Mind Rebirth skill reset, Forgiving difficulty (the old Story) plus a new Story mode with more combat assist, subtitle options, buyback, controller deadzones, quest, crash and loading-screen fixes, and one known issue (FrameGen crash on AMD Radeon RX 9070 XT). Official notes, not a Kingy test.Official ·
First major post-launch update now available ↗States Update 1.1 is available on PC, PlayStation 5 and Xbox Series X|S, with over 1,100 improvements and fixes.Official ·

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