Current catalogue No. 063 / Basic Form
Rookey.
Rookey (No. 063) is a Dark Aniimo with the Break role. The official wiki lists it in Russet Highlands. It evolves from Helmut and is the last stage of its line. The official wiki doesn’t publish evolution conditions; levels shown are where Dexerto and GameWith agree (checked October 11). Some steps also need an item, an Alpha defeat or a task; see evolution and forms.
Despite its imposing size, it is timid and gentle, always avoiding conflict. Whenever danger approaches, it curls up into a ball, but it always musters the courage to fight when its friends need protection.

At a glance
- Form
- Basic Form
- Stage
- 3
- Gender
- male, female
- Habitats
- Russet Highlands
Checked on screen · Oct 11, 2026
1:46–2:10 · 24 sWhere Rookey spawns in Russet HighlandsTrack Rookey on the map and look for its highlighted spawn area in Russet Highlands, then ride there and find one in the field.
Gamer GuruFull video ↗Credits
“Aniimo - Russet Highlands All 22 Aniimo Locations” by Gamer Guru · Sep 24, 2026 · Launch period (uploaded 09/24); no version on screen
Independent creator · no partnership implied
Official catalogue stats
| Attributes | 540 |
|---|---|
| HP | 100 |
| BREAK | 105 |
| ATK | 90 |
| M.DEF | 70 |
| P.DEF | 100 |
| REGEN | 75 |
Catalogue values; level scaling is not established here.
Evolution family
Branches show the official family structure. Evolution requirements are not established here.
Pathfinding abilities
- Detection
Gives you a special detective vision that allows you to see metal objects and cloaked Aniimo nearby.
Trait & skills
- Guardbreak Resonance
Increases BREAK by 0.
- Guardbreak Slam · Combat Skills
Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.
- Power
- 45
- Cost
- 15
- Bouncy Sling · Combat Skills
Charges up in place and launches itself forward, dealing damage to the target hit and increasing its BREAK damage taken by 15% for 15s. If other targets are nearby after the hit, it ricochets to them up to {4} times. It can also ricochet to allies.
- Power
- 55
- Cost
- 20
- Ballistic Guard · Combat Skills
Turns into a ball and jumps high into the air, damaging targets at the landing point. Enters [Ballistic Guard], increasing own damage reduction by 20% and greatly enhancing anti-interruption. When attacked, releases a shockwave around self that deals damage equal to 10 Might. Interval: No less than 0.2s.
- Power
- 52
- Cost
- 20
- Guardbreak Smash · Combat Skills
Jumps up and smashes down on the target to deal damage. Up to three consecutive smashes are allowed, and the third smash will stun the target for 1s.
- Power
- 45
- Cost
- 15
- ATK · Innate Skills
(BREAK) Wields the power of darkness to attack targets at close range.
- Power
- 6
- Cost
- 0
- Heavy Slam · Innate Skills
Makes its hands grow huge and smashes the ground, dealing damage to all targets nearby.
- Power
- 196
- Cost
- 0
Forms
Rare forms, acquisition routes and drop rates ↗
These form names were checked on 2026-11-01. Use the current official record ↗ for live form navigation.
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