No. 085 / Basic Form
Coraliz.
They love to bury themselves in sand, mimicking coral clumps. They use the glow of the coral on their head and back to lure creatures for a surprise attack.

At a glance
- Form
- Basic Form
- Stage
- 3
- Gender
- male, female
- Habitats
- Crescent Bay
Official catalogue stats
| Attributes | 572 |
|---|---|
| HP | 98 |
| BREAK | 107 |
| ATK | 78 |
| M.DEF | 93 |
| P.DEF | 88 |
| REGEN | 108 |
Catalogue values; level scaling is not established here.
Evolution family
Branches show the official family structure. Evolution requirements are not established here.
Pathfinding abilities
Pending verification
Trait & skills
- Overcharged Coral
When entering battle, restores 2.5 EP for each Earth-type Aniimo on the team. Cooldown: 15s.
- Coral Impact · Combat
Deals damage to the target and applies [Coral Mark] for 6s. When [Coral Mark] ends, the marked target takes additional damage equal to 3 Might for each instance of Earth damage taken while the mark was active, and the user restores 1 EP.
- Power
- 10
- Cost
- 0
- Coral Trap · Combat
Creates a coral trap ahead for 5s. It deals damage to targets every second and applies 1 stack of Earth Debuff.
- Power
- 67
- Cost
- 20
- Quicksand Slam · Combat
Creates quicksand ahead, dealing damage to targets and applying [Imprisonment] for 2s.
- Power
- 28
- Cost
- 20
- Coral Prison · Innate
Deals wide-area damage to targets in front and restores 30 EP. Hit targets enter [Imprisonment] for 2s. When [Imprisonment] ends, the target takes additional damage equal to 25% of the original skill's Might.
- Power
- 70
- Cost
- 0
- ATK · Innate
Wields the power of earth to attack targets at close range.
- Power
- 6
- Cost
- 0
Forms
Form links open the corresponding official record.