No. 059 / Basic Form
Bouldus.
A round stone that had stayed with Baleetle day and night woke up from all that bumping. Tired of being controlled, it swallowed an insect and could finally move by its own will.

At a glance
- Form
- Basic Form
- Stage
- 3
- Gender
- male, female
- Habitats
- Berylline Causeway
Official catalogue stats
| Attributes | 521 |
|---|---|
| HP | 91 |
| BREAK | 52 |
| ATK | 119 |
| M.DEF | 54 |
| P.DEF | 101 |
| REGEN | 104 |
Catalogue values; level scaling is not established here.
Evolution family
Branches show the official family structure. Evolution requirements are not established here.
Pathfinding abilities
Pending verification
Trait & skills
- Rock Empowerment
[Rock Piles] created by Bouldus can be destroyed by Waleetle's [Stone Ball Drift], releasing shock waves and applying [Disintegration] to the target.[Disintegration]: Each stack reduces Earth Resistance by 3%% and Movement Speed by 5% for 20s. Stacks up to 6 times.
- Clay Ball · Combat
Throws a clay ball in a straight line in the direction faced, dealing damage on hit and applying Crumble effect.
- Power
- 40
- Cost
- 10
- Rock Tackle · Combat
Charges briefly in place, then rushes at the target and slams into it, dealing damage and creating 4 [Rock Piles] around the target.
- Power
- 30
- Cost
- 0
- Ice Sphere · Combat
Transforms into a ball that moves forward automatically for 15s. Direction can be adjusted. Hitting an enemy deals damage, while bouncing off a wall deals AoE damage equal to 15 Might to nearby targets. Jump is available in the Rolling Ball state, dealing AoE damage equal to 20 Might on landing. Jump cooldown: 5s.
- Power
- 10
- Cost
- 40
- Rolling Ball · Combat
Transforms into a ball that moves forward automatically for 15s. Direction can be adjusted. Hitting an enemy deals damage, while bouncing off a wall deals AoE damage equal to 15 Might to nearby targets. Jump is available in the Rolling Ball state, dealing AoE damage equal to 20 Might on landing. Jump cooldown: 5s.
- Power
- 10
- Cost
- 40
- Boulder Blast · Innate
Spins rapidly across the ground, pulling in nearby rubble as it charges up, then explodes to damage nearby enemies and create 6 [Rock Piles] around Bouldus.
- Power
- 175
- Cost
- 0
- ATK · Innate
Wields the power of earth to attack targets at close range.
- Power
- 6
- Cost
- 0
Forms
Form links open the corresponding official record.