Update 0.4.0 introduces shotgun choke and a pellet-spread display on the Claim screen. A tighter choke concentrates pellets for longer distances; an open choke spreads them sooner.
Update 1.4 reduces pellet spread so lethal hits land more consistently, fixes shotguns occasionally failing to fire, and makes slugs look closer to their real size. The developer says it's still looking at pellet damage and spread, so treat any older pattern advice as dated.
Still listed as known issues in 1.4: pellets can be weak or miss at about 35 m and beyond, and shotguns with pellets or buckshot don't work on the Shooting Range. So the range can't confirm a pellet pattern yet. The notes give no new spread numbers, and Kingy hasn't tested them.
For a more concentrated pellet pattern, the developer describes a tighter choke; an open choke spreads pellets sooner. Update 0.4.0.206314 added the Primacy Long Range Choke alongside Primacy Hunter (12 ga) and Merkel SxS Shotgun 45E (20 ga). It does not provide a complete choke compatibility list or exact effective ranges.
The update adds the pellet-spread view for shotgun kills and air sacs as a dedicated bird organ. It also reports changes to duck AI, calls and decoys. A successful harvest alone does not establish that a loadout is optimal.
Way of the Hunter 2 — Update 1.4 / 217135 ↗Common Impala in Kilimaya, taxidermy re-placement and refund, .375 H&H and shotgun changes, scope reticle scale, mission and softlock fixes, AMD driver crash note.Official ·
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