Way of the Hunter 2 official cover art

Use your dog to find signs and follow a blood trail

Quick answer

Use Search to find nearby animal signs. For a wounded animal, inspect the blood near the shot location and use Track Blood, then follow the dog’s trail. Finding a sign is not a guaranteed carcass: a dated Steam staff reply says tracking ends if the surviving animal’s blood trail ends.

Checked 15 Oct 2026 · before Update 1.4 (217820) (4 Nov 2026)What changed

How this guide was checked

Coverage: Version 1.4 / 217135 with the November 4 hotfix (217820) · lost-taxidermy and memory-crash fixes · official sources checked November 5, 2026 UTC. Research checked 15 Oct 2026. Updated 15 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 12 sources
12 sources
Creator clipChecked on screen · 2 Nov 20269 steps3 moments · 0:52
  1. 2:27–2:32The dog radial menu with Search selectedFrom the shot area to a tracked trail · Cache Raptors
  2. 1:15–1:32A blood sign with the Track Blood prompt, then the dog on the trailFrom the shot area to a tracked trail · Cache Raptors
  3. 1:32–2:02Following the dog to the mule deer and opening the claim screenFrom the shot area to a tracked trail · Cache Raptors

See it first · From the shot area to a tracked trail ↓

Checked on screen · Oct 14, 2026

1:15–1:32 · 17 sA blood sign with the Track Blood prompt, then the dog on the trail
Cache RaptorsFull video ↗
Credits

“Using Your Dog in Way of the Hunter 2 - WOTH2 Game Tutorial” by Cache Raptors · Sep 28, 2026 · Uploaded Sep 28, 2026, after Default 0.5.0 (Sep 22) and before patch 1.1 (Oct 1); PC, no build number on screen

Independent creator · no partnership implied

Creator? Ask us to remove this

Before you start

  • The cited PC Default baseline is September 22 version 0.5.0 (211250). Exact controls combine earlier reporting with dated fixes; Kingy has not repeated the hunt on 1.0.
  • Have your dog available. For Track Blood, first locate a blood sign from the animal you shot; a generic footprint search does not choose a species or individual.
1

October 15 animal and environment fixes

Update 1.3 fixes some animals surviving multiple shots, fleeing Nile crocodiles circling the player, spooked hippos getting stuck underwater and killed hippos ending beneath the map. It also fixes several New Laurentia stuck spots and bridge collisions. This does not identify every affected spot, provide new need-zone times or establish a guaranteed encounter route.

Sources for this section
2

Dated Default 0.5.0 (211250) patch

The September 22 Default patch includes ammo switching, the multiplayer Track Blood command fix and the Headquarters nighttime performance fix. Older Experimental references below identify when fixes were first reported; they do not mean those fixes are Experimental-only now. Back up saves before any branch change.

Sources for this section
3

From the shot area to a tracked trail

Kingy’s success check is reaching the intended animal and opening its claim screen. A search animation, barking or a discovered footprint alone does not establish recovery. Cache Raptors’ September 28 tutorial, clipped on steps 2–4, shows a Search command in the dog’s radial menu and a Track Blood hold prompt at a blood sign; the keys depend on your bindings, so read the prompt on your own screen.

  1. Return to the place where the animal was hit. Kingy recommends recording that position and the direction it ran before leaving your firing position.
  2. If you need nearby signs, open the dog’s radial commands and use Search. Game*Spark’s PR-labelled March report describes this search; inspect what the dog actually finds rather than assuming it belongs to your target.2:27–2:32The dog radial menu with Search selected
  3. Inspect the initial blood sign and select Track Blood using the current dog-command prompt. DBond’s April field report describes starting at the first blood spot and following the dog.

    Checked on screen · Oct 14, 2026

    1:15–1:32 · 17 sA blood sign with the Track Blood prompt, then the dog on the trail

    On screen: The camera looks down at red blood on dry grass. A prompt pair appears at the lower right: inspect the blood, or hold to Track Blood, and an info card for the mule deer opens beside it. The dog then runs off through the long grass along the trail.

    Cache RaptorsFull video ↗
    Credits

    “Using Your Dog in Way of the Hunter 2 - WOTH2 Game Tutorial” by Cache Raptors · Sep 28, 2026 · Uploaded Sep 28, 2026, after Default 0.5.0 (Sep 22) and before patch 1.1 (Oct 1); PC, no build number on screen

    Independent creator · no partnership implied

    Creator? Ask us to remove this

    1:15–1:32A blood sign with the Track Blood prompt, then the dog on the trail
  4. Follow the resulting trail and inspect the stopping point. If there is a carcass, approach it and check that the game offers the claim interaction. If there is only another sign or no continuing blood, read the limits below before repeating commands.

    Checked on screen · Oct 14, 2026

    1:32–2:02 · 30 sFollowing the dog to the mule deer and opening the claim screen

    On screen: The hunter follows the dog through the grass and along a creek bank. The dog reaches the mule deer, the hunter walks up to it and gets the harvest prompt, and the claim screen opens with the organ-damage list and the skeleton view.

    Cache RaptorsFull video ↗
    Credits

    “Using Your Dog in Way of the Hunter 2 - WOTH2 Game Tutorial” by Cache Raptors · Sep 28, 2026 · Uploaded Sep 28, 2026, after Default 0.5.0 (Sep 22) and before patch 1.1 (Oct 1); PC, no build number on screen

    Independent creator · no partnership implied

    Creator? Ask us to remove this

    1:32–2:02Following the dog to the mule deer and opening the claim screen
Sources for this section
4

When tracking stops or finds the wrong sign

Keep the blood-sign text, command, shot location, dog state and elapsed in-game time if recovery fails. Do not convert an ended trail into a promised chase of a living animal or an unlimited search radius.

What happensSupported distinction
Search finds another speciesLanani’s July reply says nearby-sign search cannot be restricted to a chosen species. Inspect the sign instead of treating it as your wounded target.
Blood trail ends without a carcassThe same reply says tracking ends when a surviving animal’s trail ends. A stopped dog alone does not prove a tracking bug or establish survival.
Old blood signs are missingUpdate0.1.0 says blood from non-fatally wounded animals disappears after a time. The notes give no duration or restoration method.
Track Blood fails for the guest in co-opThe September Default 0.5.0 notes include the reported client-command fix. Record both player builds and whether the host can perform the same action.
Sources for this section
5

Choose the right tracking job

Looking for signs, locating an active life zone and tracking a wounded animal are different jobs. Record which command or cue you used when writing a report. The FAQ does not give an exact skill-growth rate, guaranteed tracking distance or universal training schedule.

Sources for this section
6

Why the dog stops barking near a dead animal

Update 0.1.0.190882 changes the dog’s behaviour after it finds a dead animal: barking stops when you come within 10 metres of the animal. Silence at close range can therefore be expected behaviour. The distance is measured from the animal in the patch description; it is not a maximum search range.

Sources for this section
7

Adjust the dog without changing animal-call volume

Audio Settings gained separate Dog and Animals volume sliders in 0.4.0.206314. Use the Dog slider to change barking volume while keeping animal sounds at the level you want.

Sources for this section
8

Track Blood fixes and search priorities

For an older Sit and Stay problem, 0.2.0.195528 reports that Track Blood correctly cancels that command when the player is more than 100 metres from the dog. This describes the repaired command interaction, not a required distance for using Track Blood.

The client-side Track Blood fix first appeared in Experimental 0.5.0.209722 and was listed in Default 0.5.0, version 211250. If it persists, include whether you were host or client and the installed build.

The earlier Experimental 0.5.0.209213 notes added dead animals to dog search priorities. No priority weights or guaranteed detection radius are established here.

Sources for this section
9

A field note that can be reused

Suggested fields: reserve, species if identified, sign type, shot location if relevant, dog command and outcome. Describe an uncertain species as uncertain. These notes support later verification without turning one encounter into an unsupported general rule.

Sources for this section

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Sources · 12Official · Walkthrough · Reported · checked 15 Oct 2026 · Research checked 15 Oct 2026
Patch fixes & preparations on Both Branches  ↗Dated announcement; later patches take precedence. Steam announcement 1843481262690304.Official ·
Update 0.5.0 Is Live on the Default Branch ↗Update 0.5.0 build 211250 is live on Steam Default and includes Ammo Change, Auto-equip Ammunition, free default ammo in Storage, and listed bug fixes. Its patch notes say support for bows and crossbows was added, while the same announcement's setup guide says bows and arrows do not yet have alternate ammo. Do not infer alternate bow ammo from the word support. The announcement says Experimental may close after at least 24 hours’ notice; current branch availability was not checked in game.Official ·
Ammo Change Comes to the Experimental Branch ↗Dated announcement; later patches take precedence. Steam announcement 1842846814446889.Official ·
Update 0.4.0: Welcome to Hearth & Hunt Headquarters ↗Dated announcement; later patches take precedence. Steam announcement 1840944183776753.Official ·
Developer FAQ ↗March 24 launch FAQ. Later patch notes supersede its release, map and multiplayer status.Official ·
Update 1 Is Out Now! ↗Dated developer announcement. Equipment and species additions are documented here; later patches supersede changed behaviour and values.Official ·
Update 2 Is Out Now: Welcome to Kilimaya! ↗Dated developer announcement. Equipment and species additions are documented here; later patches supersede changed behaviour and values.Official ·
PR-labelled play report: hunting with the dog ↗Original Japanese PR-labelled Early Access play report: radial Search finds nearby signs; blood inspection and tracking. Translated summary, exact executable build unstated; no September or console reproduction.Walkthrough ·
Using Your Dog in Way of the Hunter 2 (video tutorial) ↗PC recording uploaded after Default 0.5.0 and before patch 1.1. On screen: a blood sign with a Track Blood hold prompt, the dog following the trail to a mule deer, the claim screen, and the dog radial's Search command. Narration not used.Walkthrough ·
Player field report: starting at the first blood spot ↗First-person Way of the Hunter 2 Early Access report, post4678097, April1 10:28PM forum display (timezone unstated). Initial blood-spot tracking; not the earlier original-game posts in the same thread. Exact build unstated.Reported ·
Steam staff reply: blood trails and species targeting ↗Comment589559079513554298, timestamp1785164919 (July27 15:08:39UTC), with Steam Officer badge in retrieved HTML. Says tracking ends with the trail if the animal survived; nearby signs cannot be searched by a chosen species. Dated staff explanation, not a current-game test.Reported ·
Way of the Hunter 2 — Update 1.3 / 215031 ↗Non-typical Mule deer, HUD customization, .338 ammo distinction, new-spawn fitness, animal/environment fixes and disappearing dioramas. Already-lost taxidermy recovery remains work in progress; platform delivery not separately established.Official ·

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