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INDEPENDENT GAME REFERENCETHE MARVEL’S WOLVERINE EDITION

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COLLECTIBLES / MARVEL’S WOLVERINE

Whisky bottle locations: all 20, chapter by chapter

Find all 20 whisky bottles with chapter landmarks, objective cues and IGN video timestamps. Routes are attributed to PowerPyx; Kingy has not played or recorded them.

Spoiler level 1 (mild): mission and chapter names. The Japan support answer names a chapter objective.

Chapter landmarks below are attributed to PowerPyx. These timestamp jumps open IGN’s walkthrough; Kingy has not run the routes. Story and chapter spoilers.

IGN · linked YouTube video, not re-hosted footage

YouTube connects when you load the player. No autoplay. If playback is unavailable, use the YouTube link.

SECTION 01

How many collectibles are there?

01 · Community-reported

PowerPyx reports 102 collectibles: 68 Material Crates, 20 Whisky Bottles and 14 Nightmare Doors, tied to the Crate Collector, Full Barrel and Pathways of the Mind trophies.

Evidence · 1 source
Locate
Summary paragraph of the collectibles overview.
Supports
PowerPyx reports 102 collectibles: 68 Material Crates, 20 Whisky Bottles and 14 Nightmare Doors, tied to the Crate Collector, Full Barrel and Pathways of the Mind trophies.
Limit
This is a third-party count from one guide; it is not an official total, and it was not checked against a personal save. Kingy has not tested this in the game.
Checked September 29, 2026 · ok active
SECTION 02

Can I miss any collectible?

01 · Community-reported

PowerPyx says no collectible is missable, because anything left behind can be replayed through chapter select after the story by using the bed in the Nightmare Cabin.

Evidence · 1 source
Locate
Repeated note near the top of the overview and mission pages.
Supports
PowerPyx says no collectible is missable, because anything left behind can be replayed through chapter select after the story by using the bed in the Nightmare Cabin.
Limit
Insomniac has not been read on this point, and the guide does not cover a save affected by bugs. The overview says chapter select unlocks after the second Nightmare Door but also describes using it after the story. Kingy has not tested chapter select. The pause-menu Collectible Tracker mentioned on the mission page is not verified either.
Checked September 29, 2026 · ok active
SECTION 03

What are the missions, in order?

01 · Community-reported

PowerPyx's overview groups the story into 30 missions, starting with three Telambang missions that have no collectibles (Back in Action, A Debt Repaid, Last Meal), then five in Canada beginning with Homecoming, four in Madripoor beginning with Knock Knock, nine in Japan from Jetlag to Sinister Tidings, and nine more in Madripoor from Way Down Low to Brave New World.

Evidence · 1 source
Locate
Mission Overview section of the collectibles overview.
Supports
PowerPyx's overview groups the story into 30 missions, starting with three Telambang missions that have no collectibles (Back in Action, A Debt Repaid, Last Meal), then five in Canada beginning with Homecoming, four in Madripoor beginning with Knock Knock, nine in Japan from Jetlag to Sinister Tidings, and nine more in Madripoor from Way Down Low to Brave New World.
Limit
Only the first and last mission of some groups were captured, so this is an outline and not a complete mission list. It gives no mission objectives, order confirmation from the game or completion time. Kingy has not tested this in the game.
Checked September 29, 2026 · ok active
SECTION 04

What does one mission hold?

01 · Community-reported

PowerPyx says Mission 12, One Last Mission, holds 5 collectibles (1 Nightmare Door, 3 Material Crates, 1 Whisky Bottle), and the Nightmare Door is a multi-wave fight called Last Stand at Cold Pines.

Evidence · 1 source
Locate
Collectible summary and Notable Challenge paragraphs.
Supports
PowerPyx says Mission 12, One Last Mission, holds 5 collectibles (1 Nightmare Door, 3 Material Crates, 1 Whisky Bottle), and the Nightmare Door is a multi-wave fight called Last Stand at Cold Pines.
Limit
The locations, wave count and fight tactics are not summarized here, and the counts come from one guide. Kingy has not tested this in the game.
Checked September 29, 2026 · ok active
SECTION 05

Missing bottles or crates in the Japan chapter?

01 · Official statement

Chapter objective spoiler — In the Shadows: if whisky bottles or crates are missing, Insomniac’s September 25 support answer says to destroy Mutant Detectors before looking for them. The collectibles should then spawn. Kingy has not tested this on PS5.

Evidence · 1 source
Locate
Single answer paragraph beneath the article heading.
Supports
Chapter objective spoiler — In the Shadows: if whisky bottles or crates are missing, Insomniac’s September 25 support answer says to destroy Mutant Detectors before looking for them. The collectibles should then spawn. Kingy has not tested this on PS5.
Limit
No detector count, affected pickup list, patch number, replay behavior or save-recovery guarantee is specified. This is chapter-specific advice, not a fix established by hotfix 01.001.006.
Checked September 27, 2026 · ok active
SECTION 06

Homecoming

01 · Community-reported

Uncanny Whisky — Investigate Scent: in the room reached after the opening combat, follow the objective scent to the bottle. PowerPyx identifies this opening pickup as part of progression.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Uncanny Whisky — Investigate Scent: in the room reached after the opening combat, follow the objective scent to the bottle. PowerPyx identifies this opening pickup as part of progression.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 07

The One That Got Away

01 · Community-reported

Incredible 181 — Track the red-haired mutant: after sliding down the pole from the roof, cross the industrial area. Break the wooden Do Not Enter barrier at the far end and enter the room.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Incredible 181 — Track the red-haired mutant: after sliding down the pole from the roof, cross the industrial area. Break the wooden Do Not Enter barrier at the far end and enter the room.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 08

Raise Some Hell

01 · Community-reported

Cold Lake — Track the captured mutants: after the Nightmare Door, head forward and left. Look for the yellow breakable door near the corner crate; open it and search inside.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Cold Lake — Track the captured mutants: after the Nightmare Door, head forward and left. Look for the yellow breakable door near the corner crate; open it and search inside.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 09

Strays

01 · Community-reported

Blood Debt — Follow Leech’s scent and locate the four drawings. Search the back of the lab for the bottle.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Blood Debt — Follow Leech’s scent and locate the four drawings. Search the back of the lab for the bottle.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 10

Something Much Stronger

01 · Community-reported

Not Dead Yet — Find the injured animal: after the material crate, follow the stream to the cave on your right. Climb inside to reach the bottle.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Not Dead Yet — Find the injured animal: after the material crate, follow the stream to the cave on your right. Climb inside to reach the bottle.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 11

Knock Knock

01 · Community-reported

Tenth Man — Reach Trask Tower: once Victor frees Logan from the rubble after the relay-tower sequence, follow the bottle scent into the adjacent building.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Tenth Man — Reach Trask Tower: once Victor frees Logan from the rubble after the relay-tower sequence, follow the bottle scent into the adjacent building.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 12

Mutant Detected

01 · Community-reported

Fist of Legend — Track and kill Trask: in the room beyond the preceding Nightmare Door, check the locked door at the immediate left corner. Break the crate by its panel, enter code 5413, and follow the vent to the table.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Fist of Legend — Track and kill Trask: in the room beyond the preceding Nightmare Door, check the locked door at the immediate left corner. Break the crate by its panel, enter code 5413, and follow the vent to the table.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 13

One Last Mission

01 · Community-reported

The Old Man — Talk to Raven, Victor and Walter: after speaking to Victor, turn around and collect the bottle Logan set down.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
The Old Man — Talk to Raven, Victor and Walter: after speaking to Victor, turn around and collect the bottle Logan set down.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 14

Get Angry

01 · Community-reported

Patch — Locate the bar from Jean’s vision: after the plaza snipers, enter Sleepy Kiss. Go downstairs to the right-hand bathroom and interact at the wall; the moving toilet reveals the pickup.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Patch — Locate the bar from Jean’s vision: after the plaza snipers, enter Sleepy Kiss. Go downstairs to the right-hand bathroom and interact at the wall; the moving toilet reveals the pickup.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 15

Bad Blood

01 · Community-reported

Fatal Attractions — Climb to Shiro’s penthouse: after the material crate, turn back and follow the bottle scent up the climbable wall. Use the linked video to identify the approach if you passed the crate.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Fatal Attractions — Climb to Shiro’s penthouse: after the material crate, turn back and follow the bottle scent up the climbable wall. Use the linked video to identify the approach if you passed the crate.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 16

In the Shadows

01 · Community-reported

Best There Is — Destroy more mutant detectors: after the third detector, return to the roof and check beneath the pole-swing route. Follow the blue bottle scent to the pickup.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Best There Is — Destroy more mutant detectors: after the third detector, return to the roof and check beneath the pole-swing route. Follow the blue bottle scent to the pickup.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
02 · Community-reported

Berserker Brew — Speak with the Chosen: after meeting Jean in the Hand hideout, enter the red-lit room with three Chosen. Search the table at the back left.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Berserker Brew — Speak with the Chosen: after meeting Jean in the Hand hideout, enter the red-lit room with three Chosen. Search the table at the back left.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 17

Death Comes to Death

01 · Community-reported

Hand of God — Find the Hand discussing Jean: after the restaurant fight near the start of the chapter, collect the bottle on the route ahead.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Hand of God — Find the Hand discussing Jean: after the restaurant fight near the start of the chapter, collect the bottle on the route ahead.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 18

We Were Wrong

01 · Community-reported

Revolto — Track the Hand mutant carrying the Helix Engine: follow the outdoor footprints to the fork. Check behind the truck on the left.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Revolto — Track the Hand mutant carrying the Helix Engine: follow the outdoor footprints to the fork. Check behind the truck on the left.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 19

Hell Followed with Him

01 · Community-reported

The Itsu Single Malt — Scale the cliff: after Jean suspends two rocks, climb toward the hut. Drop below it to reach the bottle.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
The Itsu Single Malt — Scale the cliff: after Jean suspends two rocks, climb toward the hut. Drop below it to reach the bottle.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 20

Way Down Low

01 · Community-reported

Wild Canadian Whisky — Follow Jean: after the reaver-key sequence, use the hook to climb the building. Turn back, look left and follow the short path around to the bottle.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Wild Canadian Whisky — Follow Jean: after the reaver-key sequence, use the hook to climb the building. Turn back, look left and follow the short path around to the bottle.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
02 · Community-reported

Little Uncle — Meet Jean at the Arsenal: after the Nightmare Door, jump to the building below and find the second bottle.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Little Uncle — Meet Jean at the Arsenal: after the Nightmare Door, jump to the building below and find the second bottle.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 21

Roll the Dice

01 · Community-reported

Blood and Bourbon — Hit the dance floor: inside the casino, go to the second-floor bar and interact with the bartender.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Blood and Bourbon — Hit the dance floor: inside the casino, go to the second-floor bar and interact with the bartender.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 22

Field Test

01 · Community-reported

Captain Terror — Get to the fish market: after the third Sentinel fight inside the warehouse, leave the building and collect the bottle ahead.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Captain Terror — Get to the fish market: after the third Sentinel fight inside the warehouse, leave the building and collect the bottle ahead.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 23

I’m Still Here

01 · Community-reported

Ol’ Canucklehead — Learn about Jean: take the main route left at the split. After the next Sentinel encounter, enter the Tyger bar on the left and check the upstairs table.

Evidence · 1 source
Locate
Whisky Bottle entry under the named chapter objective
Supports
Ol’ Canucklehead — Learn about Jean: take the main route left at the split. After the next Sentinel encounter, enter the Tyger bar on the left and check the upstairs table.
Limit
Kingy has not reproduced this route, verified its checkpoints on the installed patch or tested chapter-select persistence.
Checked October 3, 2026 · ok active
SECTION 24

Video and route scope

01 · Community-reported

IGN’s video provides timestamps for 20 whisky bottles. The Mutant Detected entry is labeled “First of Legend” in IGN’s description; the chapter walkthrough calls it Fist of Legend. Use the chapter and location to match the pickup.

Evidence · 1 source
Locate
Video description: chronological bottle chapter markers, 0:00–8:39
Supports
IGN’s video provides timestamps for 20 whisky bottles. The Mutant Detected entry is labeled “First of Legend” in IGN’s description; the chapter walkthrough calls it Fist of Legend. Use the chapter and location to match the pickup.
Limit
Only one approach was visually sampled. Kingy did not frame-review every pickup, record the footage or run the game.
Checked October 3, 2026 · ok active
Sources and how this guide was made

Latest cited check October 3, 2026. 26 cited statements. Kingy has not play-tested this guide; official information and attributed reporting are identified beside each claim.

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