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Single-player, private servers and character transfers

Quick answer

You cannot move a multiplayer character into single-player. Create a separate solo character; moving to a private server remains multiplayer.

Checked 20 Oct 2026 · before patch 1.5.15.4 (3 Nov 2026)What changed

How this guide was checked

Coverage: 1.5.15.0 base patch · 1.5.15.3 hotfix October 28 · The Scourge event October 23–November 2 · official sources checked October 28, 2026 UTC. Research checked 20 Oct 2026. Updated 20 Oct 2026

This guide uses the linked sources and any attributed demonstrations. Platform differences and limitations are noted with the advice they affect.

See the 8 sources
8 sources
8 steps

Before you start

  • Know your character’s current server type
1

October 20: Xbox PC connection hotfix 1.5.15.1

Funcom’s October 20 client-download hotfix reports a fix for Xbox PC players unable to connect after the previous patch, including connections to private servers. If the download does not appear automatically, the notice says to restart Steam. Check the update available on your actual platform; this does not establish an Xbox console build or a universal server-access repair.

The announcement said servers would return shortly. That is a service notice, not a verified completion time. Keep your exact platform, mode, installed build and error if the connection still fails. Kingy has not installed the hotfix or tested a connection.

Sources for this section
2

October 19 controls and settings changes

Patch 1.5.15.0 adds native DualSense support on Steam and a Confirm Changes button for controller schemes. Custom settings now explain when rejoining or restarting is needed for a change to apply. These changes do not announce cross-device settings synchronization or change the character-transfer directions below.

Sources for this section
3

Before opening a transfer: check the active relocation warning

The base-relocation warning remains active. Read the linked base guide first; delay a transfer if your base could be affected.

Funcom support, checked September 27, describes these entry checks. No installed build or PC/Xbox transfer was tested here.

  1. Put the character in Hagga Basin, then open the transfer flow through Server Browser or the in-game System Menu.
  2. Check the displayed token requirement and both servers’ transfer permissions. An offline, closed, maintenance or weekly-player-limit destination cannot accept the transfer; retain the exact error if blocked.
  3. Read the final loss-and-limitations screen before any manual confirmation text. Stop if the destination or losses are unclear; reaching this screen does not establish a safe completed transfer.
Sources for this section
4

Q73 with a received blueprint: check 1.5.3.5

September 30 hotfix 1.5.3.5 reports a specific Q73 transfer fix: a Solido Replicator received from another player containing a blueprint with a custom name. Compare that exact inventory condition and installed version before diagnosing another transfer error. The note does not relax server directions, remove relocation risks or guarantee every transfer succeeds. Kingy has not tested this transfer.

Sources for this section
5

Check character data after a failed server join

Hotfix 1.5.3.3 fixes a failed-join issue that could show the wrong character data in the Characters tab. Install the patch and confirm the character and server before joining or deleting. This fix does not change the transfer directions below. On PS5, the patch also removes the obsolete Balanced label, which had been replaced by Quality.

Sources for this section
6

Single-player has separate characters

Funcom’s 1.5 release notes require a new character for single-player and keep solo characters within that mode.

Sources for this section
7

Multiplayer transfer directions

Back up bases and vehicles before a supported multiplayer transfer. These server rules do not establish cross-platform save compatibility; self-hosted servers are not part of the console release.

Current characterAllowed destinationReturn restriction
Official serverOther official, private or self-hosted serversNo return to official after leaving for private/self-hosted
Private serverOther private or self-hosted serversNo return to private after moving to self-hosted
Self-hosted serverOther self-hosted serversCannot move to private or official
Single-playerSingle-player onlyNo multiplayer transfer
Sources for this section
8

Before you move

  1. Identify whether the destination is solo, official, private or self-hosted.
  2. Read the active relocation warning before preparing backups; check the one-way restriction before any move.
  3. If switching devices, read the custom-settings issue before loading the world.
Sources for this section

You’re ready when…

Your checklist

0 of 4 complete · Loading saved progress…

Sources · 8Official · checked 20 Oct 2026 · Research checked 20 Oct 2026
Dune: Awakening - 1.5.15.1 Hotfix Patch Notes ↗Client-download hotfix reports an Xbox PC connection failure after the previous patch, including private-server connections. No Kingy installed-build, connection or recovery test.Official ·
Funcom: Dune Awakening patch 1.5.15.0 ↗Funcom announces patch 1.5.15.0 live on all platforms. Named base reconstruction, offline simulation, vehicle durability, Journey, controller and stability changes; no Kingy gameplay or recovery test.Official ·
Dune: Awakening - 1.5.3.5 Hotfix Patch Notes ↗Funcom announces a released client hotfix. Covers Xbox PC save failures, resumed-Xbox saves, custom-name blueprint Q73 transfer failures, base-water recognition, vehicle radial-wheel actions and sheltered-vehicle damage. Source-reviewed; no Kingy installed-build, save-recovery or gameplay test.Official ·
Character Transfers ↗Support instructions; no exact build, absolute publication date or Kingy transfer test. Provider rules may differ.Official ·
Dune: Awakening - 1.5.3.3 Hotfix Patch Notes ↗Official patch or release announcement; source-reviewed, not independently playtested.Official ·
Console date and single-player announced ↗Console release and mode boundaries were checked earlier; September patch notes supersede the original single-player rollout date. On September 26, only an indexed excerpt stating a 72-hour vehicle-recovery window was accessible; direct article access returned 403, so current in-game eligibility remains unconfirmed.Official ·
Console release patch notes · through hotfix 1.5.3.2 ↗Official localized article updated September 21 with hotfix 1.5.3.2. Its English hotfix section reports cockpit alignment, control-scheme image and server recommendation fixes. Full article retrieved by the existing source monitor; web-reader access returned 403. Earlier transfer and account-restriction notes remain source history; no installed-game verification.Official ·
Dune: Awakening known issues · updated October 12 ↗October 12 support update: spawning beneath terrain after a cinematic or death has an exit/wait at least five minutes/reconnect workaround; affected platform and build are unspecified. Previously sourced Xbox 2V2, Ultimate Edition, relocation, cross-device settings, microphone, wrong-destination Unstuck and named quest warnings remain separate. Support advice is not a Kingy gameplay test or proof of recovery.Official ·

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