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Strategy notebook

Faction buildings, unit roles and matchup notes

The short answer

The developer describes distinct building systems for all four factions. Use the announced roles to choose a starting approach, then verify costs and matchups in the released build.

Before you start

  • Use the platform and version named below; announcement details can change before release.

What each faction’s buildings do

These July descriptions establish broad faction differences. The September report notes further Power Matrix changes, so exact Matrix coverage and economy should not be copied as final values.

FactionDocumented rule
Space MarinesUpgrade structures for units/research; orbital placement needs vision and takes longer farther from headquarters.
OrksMost infantry can build their inexpensive armed structures.
NecronsStructures extend the Power Matrix; Tomb Pylons receive teleported headquarters forces.
Adeptus MechanicusConnect structures to headquarters through the Noosphere Network to unlock stronger technology.
Sources for this section

Examples from the faction previews

This is a selection of named preview units, not the complete launch roster or a tested counter table.

Unit or systemAnnounced role
Ruststalkers / Skitarii RangersClose-combat pressure supported by ranged fire.
Ironstrider BallistariusFast-moving vehicle.
Onager DunecrawlerHeavily armed vehicle.
Void ShieldBlocks enemy shots through it; enemies can move inside.
Flash GitzRanged infantry.
Squighog RidersMobile mounted spear attacks.
MeganobzKombi-Rokkits for range or Kombi-Skorchas for nearby area damage.
Waaagh!Builds with fielded Orks and kills; activation strengthens fighting units.
Sources for this section

Record the comparison conditions

FieldRecord
ObjectiveAnnihilation, Domination or Maelstrom.
Faction and commanderYour selected combination.
OpeningBuildings and units in order, with actual costs.
ResultWhat happened at the first contested objective.
Sources for this section

A role is not yet a counter

A sniper or melee role suggests a test, not a guaranteed winning matchup. Record opposing units, upgrades and positioning before declaring a counter. Leave unmeasured cost efficiency and timing claims out of the note.

Sources for this section

Your checklist

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Sources and how this guide was made

This guide uses the linked sources and any attributed demonstrations. Kingy has not independently play-tested these steps. Platform differences and limitations are noted with the advice they affect.

Coverage: Prelaunch edition · official information checked 28 September 2026 · gameplay not tested. Research checked 2026-09-28. Updated 2026-09-28

Sources and coverage →

Independent fan guide. Official promotional artwork · Deep Silver. Used for identification in editorial coverage; original rights retained.