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Games/Minecraft Dungeons II/Gear/Talismans: slots, bonuses and companions

GEAR / NEW CATEGORY // MINECRAFT DUNGEONS II

Talismans: slots, bonuses and companions

Three talisman slots provide passive effects, including a dog companion observed in an official hands-on demo.

Updated · Checked · Official preview; Kingy has not tested a release build.

OFFICIAL PREVIEW2 OPEN QUESTIONS
Minecraft Dungeons II party surrounded by bright enchantment energy
MCDII / GEAR / ENTRY
GE
Gear entry

FIELD NOTES

Confirmed information

Sources and evidence limits

Talismans occupy three of the twelve equipment slots. Artifacts are the separate set of three active-ability slots; do not count talismans as extra slots beyond twelve.

Primary source: Official systems overview (checked 2026-10-10)

Slots3 talismans, alongside 2 weapons, 4 armor pieces and 3 artifacts.
FunctionPassive bonuses and build customization.

The companion example

Xbox Wire’s June demo used a bone-shaped talisman that summoned a dog. The dog attacked, drew enemy attention and returned after a short respawn timer. The report does not establish the official item name.

Sources: Xbox Wire hands-on · June 10, 2026 (checked 2026-10-10)

Planning a companion loadout

The same demo paired the companion with a weapon enchantment that created healing areas after kills. This is evidence of a working demo interaction, not a tested endgame recommendation. Compare companion survival and your own damage in the released build.

Sources: Xbox Wire hands-on · June 10, 2026 (checked 2026-10-10)

The bottom row contains three talisman slots. The three artifacts sit above them. Official Mojang preview; open the image to inspect it at full size.

Sources: Mojang inventory screenshot · August 31 preview (checked 2026-10-08)

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