FIELD NOTES
What we know.
Useful now, ready to deepen.
Co-op Anchor gives a four-player group a dependable center. Build around defense, revive windows and grouping tools, then use enchantments to keep the team together when a room splits or a named threat takes over the space.
Planning loadoutArmor, a talisman and utility-focused combat slots.
Enchantment pairingDefense paired with revive or grouping utility.
Party jobTeam utility, revive space and threat control.
Co-op scopeDesigned for solo or up to four-player co-op planning.
